| =728; =90; ?> | ||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#42 (permalink) |
|
Teenage Artist
![]() 413
- 50
|
Nice work, you've been doing a lot of work on this.
You have an awful lot of godrays, almost as if you have light coming from most directions, i think this distracts a lot from the map, because its quite bright, try and use godrays as little as possible, its just key to putting them in the right places. On this image you have like huge metal supports running over the sky?!?! With lights!?! Okay maybe its bad perspective but, wow.. just get rid of those because there really quite horrible. For floor lights you have quite blotchy yellow lights, i really dont think they work too well, perhaps try and a more darker orange, too bring out the rocks and surrounding metal. In this screenshot im having trouble identifying where your main light source is coming from, but I really like the blue lgihting coming from below, i think you should flow with that, nailing down yourself to atleast two main lightsource, i sharp blue upcast light lighting primarily the rocks and then a much wider light coming from the sky. Do not be afraid of leaving only floor lighting to light some areas, you really need more contrast in lighting. Also the white lighting is a bit bad, try experimenting with other colours. Good Luck
__________________
> Portfolio > Support Constructive Criticism Error: The operation completed successfully. |
|
|
|
| The Following 2 Users Say Thank You to myles For This Useful Post: |
|
|
#43 (permalink) | ||||
|
Senior Member
![]() 289
- 52
|
Quote:
Quote:
Quote:
Quote:
![]() As for the rocks, I kind of like them the way they are. I did mess with increasing the intensity of the normal map and tweaking a few other things, but they just didn't look good to me. I think they could look better, I am just not sure how to make them look better short of taking them into z-brush. We will see. Thanks again for the input and comments. I would rather have a harsh review than just a "Looks good". I would never make it better or improve my skill that way. ![]() |
||||
|
|
|
|
|
#45 (permalink) |
|
Senior Member
![]() 343
- 19
|
Nice work there. One thing that catches my eye is the dirt flow on those pipes. The dirt seems to flow horizontally along pipes that are horizontal. In real world, it follows gravity. The yellow lights don't seem to fit your palette. They are a bit distracting.
__________________
3D Artist - GANZ - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
|
|
|
|
|
#46 (permalink) |
|
Senior Member
![]() 343
- 19
|
hey, can you update the download link? I would like to test your map. The link shows 'Not found'.
__________________
3D Artist - GANZ - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |