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Old 21-04-2009, 12:09 AM   #81 (permalink)
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10x better!!!! The focus in the images is much more apparent now! Nice work!

One gripe though...the floor still seems a little too clean. Just burn the color a little bit in photoshop (around the edges if the grate in the 2nd image for example) IMO.

Again, nice work!
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Old 21-04-2009, 01:14 AM   #82 (permalink)
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Quote:
Originally Posted by 3dfinlay View Post
10x better!!!! The focus in the images is much more apparent now! Nice work!

One gripe though...the floor still seems a little too clean. Just burn the color a little bit in photoshop (around the edges if the grate in the 2nd image for example) IMO.

Again, nice work!
Ye, I see what you mean. I made the floor darker and gave it more contrast. It helped a bit, I also edited the images I just posted and uploaded them again, so if you wanna see the change you might need to refresh. Only a small change, but it helped.

Thanks
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Old 21-04-2009, 02:09 AM   #83 (permalink)
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Dayaaamm, that looks sexy in engine man, good work. Nice tenacity too, 18 hours straight. Jeez.

I really like the look of the bits of red showing through all the grime, really adds in some color depth. I can't really criticize anything now, nor would I want to this close to the close of the competition. Good luck man, and I'd love to see it continue to be worked on after the comp, to really make it great.
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Old 21-04-2009, 03:17 AM   #84 (permalink)
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wow congrats, this looks the shizzle...

I think you stand a very good chance in this competition but good luck for it anyway (cos thats just what people say) havnt really got any crits just thought id say well done
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Old 21-04-2009, 07:38 AM   #85 (permalink)
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This is great work, well done
I love your textures, only thing that buggs me is that some of the detail seams to have been lost when you've taken it into Crysis, the normal maps etc don't look so crisp. But that may just be the way the game engine has renderd them?
What software where you using?

Other wise looks awsome.

P.S your avatar freeks me out God I'm such a girl!
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Old 21-04-2009, 07:43 AM   #86 (permalink)
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huge improvement on the lighting. Nice update

With a few bits of polishing this will be a great folio piece
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Old 23-04-2009, 05:25 AM   #87 (permalink)
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With the red barrels it does look better, gives some color variation instead of having similar hues. Great and awesome stuff with it!

I think that cryengine2 has realtime Ambient occlusion, wouldn't that double the amount of AO if you already have it baked onto the diffuse, thus making it twice as dark?
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Old 25-04-2009, 08:25 AM   #88 (permalink)
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Well, it hasn't changed since my deadline as I have been busy with other things. But I redid my screnshots making them higher quality. Its mainly for my portfilo and such.





















SPAM :P
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Old 25-04-2009, 09:36 AM   #89 (permalink)
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As previously stated, this is simply amazing stuff .
Especially liking the pipe props!
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Old 25-04-2009, 02:55 PM   #90 (permalink)
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Ace man! Nice job! You made some huge improvements from before and it's turned out amazing. Great portfolio work here. Congrats.
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