|
||||||||||||
|
|
|||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
New Artist
![]() 3
- 0
|
[CryENGINE 2] Nampo Naval Base
For which Engine - CryENGINE²
Current Polycount - N/A Max Polycount - N/A Texture Size - N/A Description of background information on piece - I´m working on this level since 1 month for the Crysis Modification "CryRecon". CryRecon:NanoWarrior Development Journal The map features overgrown industry areas, a very large harbour/naval base area, close quarter combat, Very detailed environments, custom props and buildings (soon) and open gameplay. Where are you looking to receive criticism - Overall Leveldesign ________________________________________________ ![]() Industry Area and Junkyard ![]() Main Street ![]() Forest with a lake near the Industry Area ![]() Entrance ![]() Small Overgrown Area Please remember, it´s still wip. Greetings, MegaMaster |
|
|
|
|
|
#2 (permalink) |
|
Industry Artist
![]() 468
- 28
|
Hey Megamaster,
I'm assuming all the art assets are not your own. Just the design of the map right? That said, it looks very nice, and I wish I had the game so I could test out the level. Is it multiplayer deathmatch type? And if you did create all the models and textures, well then I will kneel before thee and vow my allegiance to the almighty game-artist GOD that you are! All kidding aside, the environment looks quite populated and visually appealing! Me likey!!! really though, you didn't really make all that right? This is really bugging me... Please explain soon, or I won't be able to sleep, and I might just quit game art altogether and become a professional bowler. Thanks. Last edited by BloodRobot; 11-22-2008 at 09:51 PM. |
|
|
|
|
|
#4 (permalink) |
|
New Artist
![]() 3
- 0
|
@BloodRobot: Youre right, these are the normal Crysis Buildings etc, so I´m not an almighty game-artist god.
But we will replace them with our own CryRecon assets as soon as theyre ready. Level Design is all done by me.@Natace: Mhm well you can build a good looking jungle-level in crysis if you got a little bit experience, but its harder to build industry areas or harbours like that. Because all you need for jungles is a good .veg file. I can build you a nice jungle in 5 minutes if you want. :P Last edited by TheMegaMaster; 11-23-2008 at 04:11 AM. |
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |