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Old 11-22-2008, 07:20 PM   #1 (permalink)
New Artist
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[CryENGINE 2] Nampo Naval Base

For which Engine - CryENGINE²
Current Polycount - N/A
Max Polycount - N/A
Texture Size - N/A
Description of background information on piece - I´m working on this level since 1 month for the Crysis Modification "CryRecon".

CryRecon:NanoWarrior Development Journal

The map features overgrown industry areas, a very large harbour/naval base area, close quarter combat, Very detailed environments, custom props and buildings (soon) and open gameplay.

Where are you looking to receive criticism - Overall Leveldesign
________________________________________________


Industry Area and Junkyard


Main Street


Forest with a lake near the Industry Area


Entrance


Small Overgrown Area

Please remember, it´s still wip.

Greetings,
MegaMaster
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Old 11-22-2008, 09:49 PM   #2 (permalink)
Industry Artist
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Hey Megamaster,
I'm assuming all the art assets are not your own. Just the design of the map right? That said, it looks very nice, and I wish I had the game so I could test out the level. Is it multiplayer deathmatch type?
And if you did create all the models and textures, well then I will kneel before thee and vow my allegiance to the almighty game-artist GOD that you are!
All kidding aside, the environment looks quite populated and visually appealing! Me likey!!!
really though, you didn't really make all that right? This is really bugging me... Please explain soon, or I won't be able to sleep, and I might just quit game art altogether and become a professional bowler. Thanks.
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-BLOODROBOT

www.digitaljoe3d.com

Last edited by BloodRobot; 11-22-2008 at 09:51 PM.
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Old 11-23-2008, 02:00 AM   #3 (permalink)
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Pretty sure that's all ingame stuff. Crysis makes anything look like a masterpiece
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Old 11-23-2008, 04:07 AM   #4 (permalink)
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@BloodRobot: Youre right, these are the normal Crysis Buildings etc, so I´m not an almighty game-artist god. But we will replace them with our own CryRecon assets as soon as theyre ready. Level Design is all done by me.

@Natace: Mhm well you can build a good looking jungle-level in crysis if you got a little bit experience, but its harder to build industry areas or harbours like that. Because all you need for jungles is a good .veg file. I can build you a nice jungle in 5 minutes if you want. :P

Last edited by TheMegaMaster; 11-23-2008 at 04:11 AM.
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Old 11-23-2008, 04:39 AM   #5 (permalink)
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Of course it's harder to do an environment with buildings :P
But it's not HARD though
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Old 11-23-2008, 05:26 AM   #6 (permalink)
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Quote:
Originally Posted by Natace View Post
Of course it's harder to do an environment with buildings :P
But it's not HARD though
Well it´s hard enough, I´m just 15 and Level Designer since 1 year. I´ll learn modeling next year and then coding.
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