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#32 (permalink) |
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Senior Member
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tilted building looks like it's made of rubber and just bent. Building won't stay bent like that. And it also not enough ruined for its state. It is more likely to loose a big chuck of its facade for instance.
This Resistance 2 screenshot can be better example: Resistance 2 Screens for PS3 at GameSpot
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#34 (permalink) |
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Level Artist
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Hey guys my map wont load up anymore
when i try to open it it just crashes :/ dont know what the problem is would suck if i had to redo everything its saved as DM-Quarintine. i had some errors in the map before i closed it it had something to do with the grass :S not sure if that would be the cause if anyone can help i would greatly aprreciate it ![]() auto saves dont work either heres the text i get after crash: Assertion failed: BulkDataOffsetInFile == Ar.Tell() [File:.\Src\UnBulkData.cpp] [Line: 610] Stack: RaiseException() Address = 0x75bdf35f (filename not found) [in C:\Windows\syswow64\kernel32.dll] CxxThrowException() Address = 0x75218e89 (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a 1e18e3b_8.0.50727.1434_none_d08b6002442c891f\MSVCR 80.dll] Address = 0xb27972 (filename not found) [in C:\Program Files (x86)\Unreal Tournament 3\Binaries\UT3.exe] Address = 0xe875274c (filename not found) Last edited by ae.; 18-12-2008 at 03:21 AM. |
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#35 (permalink) |
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Senior Member
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that sucks
![]() Try posting on beyondunreal.com I usually go there if i have issues with UE. Dunno how to fix this though but for future do a copy of project files once per day or two. I had some crashes with UnrealEditor3 in the past and such a personal backup saved me sometime.
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#39 (permalink) |
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Senior Member
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it starts to shape up.
Ruined buildings look way better now, good job ![]() For now the map seems too bright/whitish. Also skyscrapers in the background don't fit 100% because they have undamaged and lit from inside windows. That just does not fit into destroyed "quarantine" setting that u have in your main player area.
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#40 (permalink) |
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Mod Leader
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I love the Unreal 3 engine, your map makes good use of it, keep it up.
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www.alexwsmith.com - Cool game art/tips/tutorials and updates on my projects posted daily! |
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