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Old 11-04-2006, 08:45 PM   #1 (permalink)
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Goblin

Here is something I just started. I probably won't go anywhere with it, I was just playing in Mudbox, maybe I'll turn it into a Normal map







It's about 2 million polys.

Basically I opened Mudbox and modeled it from a cube. Didn't use or look at references or pics of any kind. Hence the wrong anatomy, missing eyes and teeth. :P
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Old 11-04-2006, 09:00 PM   #2 (permalink)
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well... I suggest using a reference.
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Old 11-04-2006, 10:56 PM   #3 (permalink)
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Oral much?
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Old 11-04-2006, 11:13 PM   #4 (permalink)
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I think its good for no refs maybe define it more and when the eyes/teeth are in you should have a nice model
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Old 11-05-2006, 07:22 AM   #5 (permalink)
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Quote:
well... I suggest using a reference.
The point of it wasn't really to be correct in terms of proportions or realism. I just wanted to go in and play with all that Mudbox has to offer and see what I could come up with in an hour or so.

From here it's probably done, I didn't intend to turn it into anything polished.
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Old 11-05-2006, 12:53 PM   #6 (permalink)
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Too much symmetry..add a bit of variety to one side of the face, etc. human flesh, skin, bones aren't perfect.
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Old 11-05-2006, 02:23 PM   #7 (permalink)
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Yeah I agree Werd. That's the main thing I noticed immediately.

Thanks for the comments everyone, I probably won't continue it so you won't see it being fixed :P I'll post somethign new I'm working on later.
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