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Old 09-17-2008, 01:26 AM   #1 (permalink)
New Artist
Corentin3D's User Activity: 0/10
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Modeling LP monster

Hello, i'm Corentin, i'm artist french.
I use a French / English translator therefore desolate if English which I write is void ^^
In 1 week I would follow a training and by waiting for the start of training I model thing of to see my level before training and afterwards. Then I ended a stage d ' architecture and her I start a monster in low poly. (Poly 2000 max).





Enjoy
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Old 09-17-2008, 02:59 AM   #2 (permalink)
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Old 09-17-2008, 03:09 AM   #3 (permalink)
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It's looking m8. Nice creature. Did you make a concept for it? if so could you post it?
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Old 09-17-2008, 03:27 AM   #4 (permalink)
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Thanks for the message. No I did not play concept but I was based on existent monsters. (Hunter / Licker / Despot) in resident evil.

http://imagecache2.allposters.com/im...nt-Posters.jpg
http://www.rehorror.net/thirdeye06/m_merc_licker.jpg
http://images3.wikia.nocookie.net/re...121_Hunter.png
http://images4.wikia.nocookie.net/re...px-Licker0.jpg

Enjoy
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Old 09-17-2008, 04:24 AM   #5 (permalink)
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Old 09-17-2008, 06:37 AM   #6 (permalink)
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Cool! Are you going to make a high poly for it in Zbrush or Mudbux?
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Old 09-17-2008, 07:35 AM   #7 (permalink)
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Zbrush : Sculpt and polypainting
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Old 09-17-2008, 01:47 PM   #8 (permalink)
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Old 09-18-2008, 06:13 AM   #9 (permalink)
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test texture

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Old 09-21-2008, 11:00 AM   #10 (permalink)
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