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Old 09-04-2008, 10:42 PM   #11 (permalink)
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ok so had a little issue with maya and my computer but that is fixed now and heres the guy so far.
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Old 09-11-2008, 09:16 PM   #12 (permalink)
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some minor fixes, extended the fingers a bit moved the crotch up, fixed the elbow shoulders
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Old 09-12-2008, 01:00 AM   #13 (permalink)
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I think he looks very skinny for a soldier... Especially the arms. It looks like you exaggerated the arm shapes, which made the connection between his shoulder and his upper arm very thin.
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Old 09-12-2008, 05:30 PM   #14 (permalink)
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Quote:
Originally Posted by doylle View Post
I think he looks very skinny for a soldier... Especially the arms. It looks like you exaggerated the arm shapes, which made the connection between his shoulder and his upper arm very thin.
so i should bulk him up some more...thanks for the crits
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Old 09-21-2008, 09:50 PM   #15 (permalink)
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ok so heres the update, i did a little sketch of what i wanted the armor to look like...so heres the 3d representation. Im gonna be redoing the helmet i might make it smaller or go for a different design
a little info about the armor
-light (easier mobility)
-kevlar material withstand shots from most hand guns
-vulnerable to higher caliber rounds
-vulnerable knife attacks
-fewer pockets
if i think of more i will post it here
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