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Old 08-10-2008, 03:39 PM   #1 (permalink)
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RTS Laser Turret

Updated! Textures added!

For which Engine - Custom Engine - normal/spec not supported yet
Current Polycount - 1159
Max Polycount - Not sure :P
Texture Size - None yet
Description of background information on piece - Turret for an RTS game.
Where are you looking to receive criticism - Textures!

Looking for crits on my modeling. Also I'm wondering if the poly count is too high for an rts item. Any tips welcome.

Heres the concept I drew, as you can see I've added a bit to it during the modeling process.
The protrusions on the 3D model are supposed to be heatsinks, since it gets very hot when firing, but I might rework them.


New Version:

Texture:

Wires for the unwrap:



Old version:

Last edited by kcbanner; 08-10-2008 at 08:00 PM.
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Old 08-10-2008, 03:58 PM   #2 (permalink)
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For some reason i prefer the way you designed it on the concept far more that the models, i think the model would be better if you made it match the concept.
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Old 08-10-2008, 04:09 PM   #3 (permalink)
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Removed for update

Last edited by kcbanner; 08-10-2008 at 07:57 PM.
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Old 08-10-2008, 05:05 PM   #4 (permalink)
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I have the admit it is a unique design =) keep it up. Also can you make a highpoly version for kicks?
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Old 08-10-2008, 05:21 PM   #5 (permalink)
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I was board so i had a little play in 3d max for 20 mins, just an idea of how i would model based on the concept, very rough but you should get the idea! ^_^
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Old 08-10-2008, 05:30 PM   #6 (permalink)
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Ah, very nice...you took an even more blocky style on the armor plates, I like it. I like the proportions too, I might size down the supports and size up the gun a bit. Those Max renders always seem to beat out blender too ;p

@tesher07: I have never done a high poly before in Blender, but I suppose I could try. Not sure how to map the low poly UV to the high poly for texturing though.
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Old 08-10-2008, 05:45 PM   #7 (permalink)
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Oh ok. Well hey Hollow you see where the front has those lines like a garage? How did you make that? Is it slanted in? Anyway heres one I have made.

[IMG][/IMG]

Last edited by tesher07; 08-10-2008 at 05:48 PM.
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Old 08-10-2008, 05:54 PM   #8 (permalink)
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kcbanner:
I must say i really like the design you came up with.
No problem man, i went with very block as the power need for a laser that size would be huge and the forces would be very large.
tesher07:
Basically i extruded inward to make a hole, the i created a box the width of the hole, then i rotated it about 30/40 degrees, then shift dragged it down to cover the hole.
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Old 08-10-2008, 06:10 PM   #9 (permalink)
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Oh I see. Why could of you just extrude and add more edges and rotate them?
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Old 08-10-2008, 06:16 PM   #10 (permalink)
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Quote:
Originally Posted by tesher07 View Post
Oh I see. Why could of you just extrude and add more edges and rotate them?
It would just take more time, but people have there own ways of working!
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