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Old 08-12-2008, 07:41 AM   #21 (permalink)
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Originally Posted by tarcus View Post
chris89:

AlexanderSmith: Thank you, it has been my first self-painted texture. Now I need to learn how to improve my normalmaps, because you see no difference between the texture with normalmap and without em
Yes I noticed that, I'm glad you will correct it, this guy needs good normal maps for that pop effect.
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Old 08-12-2008, 08:01 AM   #22 (permalink)
Wim
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...Wim

I have to say it looks nice, I have to admid also that Dollye and Zeus are wright about their critisme. So I'm not gonna repeat them. What I maybe can add is that you need to pinch you're Zbrush model some more. Making harder edges between 2 muscles for example. Use the pinch brush wisely my friend and you will ...


btw. did you used maya orso? Because I have a problem with converting my normalmap into maya.

Last edited by Wim; 08-12-2008 at 08:09 AM.
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Old 08-12-2008, 12:15 PM   #23 (permalink)
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Originally Posted by Wim View Post
I have to say it looks nice, I have to admid also that Dollye and Zeus are wright about their critisme. So I'm not gonna repeat them. What I maybe can add is that you need to pinch you're Zbrush model some more. Making harder edges between 2 muscles for example. Use the pinch brush wisely my friend and you will ...


btw. did you used maya orso? Because I have a problem with converting my normalmap into maya.
Yeah I used maya for that. Whats you problem with normalmaps? If you have the same problem like all people in maya flip the green channel of your normalmap Otherwise whats your proplem?
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Old 08-12-2008, 02:04 PM   #24 (permalink)
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Originally Posted by tarcus View Post
chris89: Thanks very much. Would you make love to my model as well?
Don't push me you never know how far i'll go...



Anyway, i do have one comment.
The part of the intestines that is sticking out could use an extra intruded edge where the liver/lungs/whatever meat (get it? :P), *meet. Cause in that closeup you posted you can see the difference between the normal and the original mesh a bit TOO good for it to look believable.. in my opinion.

I hope you get what i'm saying, and i hope it hasn't been said by anyone else since i didn't read all the posts.
And yeah, it's a bit late to change it, but maybe you can with some cheating.
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ben, is it wierd that i want to make love to your model?
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Old 08-12-2008, 09:38 PM   #25 (permalink)
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Originally Posted by chris89 View Post
Don't push me you never know how far i'll go...



Anyway, i do have one comment.
The part of the intestines that is sticking out could use an extra intruded edge where the liver/lungs/whatever meat (get it? :P), *meet. Cause in that closeup you posted you can see the difference between the normal and the original mesh a bit TOO good for it to look believable.. in my opinion.

I hope you get what i'm saying, and i hope it hasn't been said by anyone else since i didn't read all the posts.
And yeah, it's a bit late to change it, but maybe you can with some cheating.
Yeah i got the idea Your definitely right, maybe I can apply that with some cheating... I have an idea already how to do that

Thanks and I won´t push it tooooo far
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