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Old 07-23-2008, 02:58 AM   #11 (permalink)
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SkyGround's User Activity: 1/10
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Originally Posted by lilgrudgeboy View Post
the face texture looks weird..but i like the lips and stuff.

the vains seem to big
it isn't texture, at this step - all details are polys
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Old 07-23-2008, 07:44 AM   #12 (permalink)
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Liitlte up - another boots, some more details on muscles
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File Type: jpg wip5.jpg (688.9 KB, 43 views)
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Old 07-23-2008, 06:38 PM   #13 (permalink)
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o wow that amazes me!! (really it does)...

the boots look better from when you started..the muscles indent on the forarm looks weird...

good job cant wait for new updates
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Old 07-24-2008, 01:52 PM   #14 (permalink)
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remember this guy is a zombie. decompasition would screw with what we would normally see. more wrincles more exposed muscle tissue... for the most part bodyfat would have totally decomposed before llong.
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Old 07-26-2008, 04:56 PM   #15 (permalink)
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Cuz I just cant wait for some normalmaped lowpolys i make some tests - lowpoly almost finished, so when i add a little bit more details on hipoly , i will start to bake normal.
Now i have lowpoly pants, mirrored - cuz this part of character most of the time is not visible. Normalmap res - 1024.
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File Type: jpg low_wip.jpg (123.5 KB, 19 views)
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Old 07-26-2008, 05:11 PM   #16 (permalink)
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if hes a zombie you should add some scars and like, dead parts of skin and parts of flesh falling off of him on his face and arms, as if he was being eaten and then turned into a zombie
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Old 07-26-2008, 05:28 PM   #17 (permalink)
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2UberInuka
I agree with you, but story tells that - because of disaster (incedent) world turns in terrible and danger place. And almost all live (human, animals) become monters, zombies and etc. So he can be a zombie without scars - fresh zombie )
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Old 07-26-2008, 07:05 PM   #18 (permalink)
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Here's the thing to remember, with Zombies they decompose the same rate of a corpse, so within days of this incident, decomp will take hold, skin rot, jaw falls off.

But not all zombies are the same zombies we've came to love so much!

Still, really looks good, the boots look good too.
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Old 07-27-2008, 09:23 PM   #19 (permalink)
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Quote:
Originally Posted by Magnel View Post
Here's the thing to remember, with Zombies they decompose the same rate of a corpse, so within days of this incident, decomp will take hold, skin rot, jaw falls off.

But not all zombies are the same zombies we've came to love so much!

Still, really looks good, the boots look good too.
Read a book sometime :P "Zombie Survival Guide" tells you that zombie bodies do not rot within days, decomposition is only hasten by grubs, maggots and insects, so the bodies actually have a much longer "life" span
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Old 07-29-2008, 11:29 AM   #20 (permalink)
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Hello! So, here is low poly with normalmap. But, cuz main concept artist decide to make thish character unsymetrical in texture - all small details is gone on normal 6566 Tris
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File Type: jpg low_wip1.jpg (71.3 KB, 16 views)

Last edited by SkyGround; 07-29-2008 at 11:34 AM.
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