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Old 07-08-2008, 10:25 AM   #1 (permalink)
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mmcleo11's Avatar
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Desert Gas Station

Description of background information on piece - This was originally supposed to be an old abandoned gas station but it has evolved to be more contemporary and just somewhat in disrepair. I also wanted to use a warmer colour palette as most my work seems dark, so hence a desert setting.

Where are you looking to receive criticism - At the moment as untextured and still modelling, the modelling side. At present I'm finishing off the overall shapes and beginning to putting more subtle details in. So any ideas on how to improve things they are welcome
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Old 07-08-2008, 04:19 PM   #2 (permalink)
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tesher07's User Activity: 3/10
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... That is amazing! How did you set up your lighting btw? Also can you give a closer up detail of the building or is it still a huge wip?
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Old 07-09-2008, 04:12 AM   #3 (permalink)
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Lighting is real simple couple of omni's to simulate sunlight and couple more in opposite directions for colour effects.

I'll post close-up later as still not much detail at the moment there.
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Old 07-09-2008, 06:40 AM   #4 (permalink)
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zymn's User Activity: 0/10
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wow, its simple yet effective.

be great for an open world game.
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Old 07-09-2008, 12:23 PM   #5 (permalink)
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xtremepenguin's User Activity: 0/10
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Looking great so far. You could probably cut down some of the detail from the top of the telephone poles, as this wont be seen close up.
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Old 07-09-2008, 04:01 PM   #6 (permalink)
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Neato! You just gave me a really good idea on how to model outdoor levels with numerous structures. Thanks!
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