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Old 06-26-2008, 07:32 AM   #1 (permalink)
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Warriorpriest

Hi Folks,

need Crits on my next Character from the Warhammer Series:
The WarriorPriest:

I Started with the Highpoly in Maya then went to Zbrush. When its done i will retopologize the mesh and build the Lowpoly.


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File Type: jpg warriorpriest_thumb.jpg (23.5 KB, 188 views)
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Old 06-26-2008, 08:02 AM   #2 (permalink)
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Now thats a sweet model.
nice work
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Old 06-26-2008, 08:30 AM   #3 (permalink)
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It does look nice I gotta gree with that , only the eyes seem to be a tad to big or to close to eachother ?
Doesnt look correct in my opinion what so ever.

Keep it up though
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Old 06-26-2008, 09:25 AM   #4 (permalink)
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Thanks for the feedback, I totally agree, will put some more work in the eyes.
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Old 06-26-2008, 09:54 AM   #5 (permalink)
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I think Cijzerman89 nailed it on the eyes, but the ears also seem very sunken into the skull and there is very little skull structure showing in the forehead
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Old 06-26-2008, 04:28 PM   #6 (permalink)
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Thank you all for the crits, here the next iteration:



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Old 06-27-2008, 06:50 AM   #7 (permalink)
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call me funy but he kinda looks like he has his head pulled back too far like hes trying to keep his head back the eyes might still be a little to close together too... the other changes to the head are spot on.. really nailedthe shape i live what you did with the fabric. vnioce keep it up. you going to texture him too?
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Old 06-27-2008, 07:34 AM   #8 (permalink)
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Quote:
Originally Posted by nistrum View Post
call me funy but he kinda looks like he has his head pulled back too far like hes trying to keep his head back the eyes might still be a little to close together too... the other changes to the head are spot on.. really nailedthe shape i live what you did with the fabric. vnioce keep it up. you going to texture him too?
Thanks for the feedback, yeah im unhappy with the position of the head as well, i look what i can do with that.
I´m definitely going to texture that guy lowpoly, rig him and make some animations if the time is on my side

Next Iteration coming soon
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Old 06-27-2008, 07:49 AM   #9 (permalink)
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Quote:
Originally Posted by tarcus View Post
Thanks for the feedback, yeah im unhappy with the position of the head as well, i look what i can do with that.
I´m definitely going to texture that guy lowpoly, rig him and make some animations if the time is on my side

Next Iteration coming soon
if this guy is going to be a fully rigged model I would make a default head without the extreme expression, or it will be a nightmare trying to get your character into a default pose
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Old 06-27-2008, 04:29 PM   #10 (permalink)
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Update: Need Feedback because i want to build the lowpoly soon.


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