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#1 (permalink) |
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Artist
![]() 96
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Marshall Stack
So I decided to model and texture my guitar amp cuz there's a lot of interesting texture on it and I thought it'd be good texturing practice, here's what I have so far, it's definately not done, i just have the basic textures and colors, i still have to add all the little details and wear and tear and such, just thought i'd get some opinions so far.
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#4 (permalink) |
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Artist
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yeah I'll definately check on those faces, I think it might've been how I made clone for the wireframe render though, because I never saw those problems until i rendered the wireframe.
sampson: thanks, for the comment, I know its still pretty dark, if the wear and tear i add doesn't add a little more contrast tan I'll probably have to lighten up the main plastic parts of the amp so the front grill thing stands out more |
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#7 (permalink) |
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Artist
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Here's the render with the almost final diffuse map, any comments before i move onto specular and normal?
![]() Diffuse Map |
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#9 (permalink) |
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New Artist
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I think it's a bit more than that...it looks like you have a 5-sided face on the right side.
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My site - http://www.3dzach.com/ |
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