|
||||||||||||
|
|
#31 (permalink) |
|
Senior Artist
![]() 769
- 31
|
Hey guys
I am just posting an update on the map I have made a good bit of progress with it and made some models and textures for it. BUT I am not happy with how it’s looking or playing, so I am more or less going to strip back and start again. I learnt a lot while I was developing what I did and it’s taught me a lot more about level design. I am really looking forward to ripping it out and making something a lot better, some things had just not been nailed down at the start and where really effecting how the map played. So I will post an update on how it’s coming sometime in the next few weeks. Mat |
|
|
|
|
|
#33 (permalink) |
|
New Artist
![]() 2
- 0
|
Yeah sometimes I do that. I would often take a few looks at some concepts or some reference shots and ... well ... wing it, really.
I think modelling things directly from reference is the best way to get things looking right. Don't take my method lol Were you worried about the size/gameplay of it. I thought from the shots provided it looked a little small. Maybe better for DM/TDM. Looking great though. I'm assuming you will keep the textures/assets |
|
|
|
|
|
#34 (permalink) | |
|
Senior Artist
![]() 769
- 31
|
Quote:
I should point out, the train and bench in the screens I posted where ones that shipped with unreal it’s self. I have a nice wall and ground texture that I made myself that I will most likely carry over and use. I made some models which are fine and just need some texture work done to improve them so I think I will totally re-texture them. Last edited by sarge mat; 07-13-2008 at 09:15 AM. |
|
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |