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Old 06-01-2008, 05:45 PM   #11 (permalink)
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I have built a maintains tunnel that runs under the map that will bring you from one side to another. Just to make the map a bit bigger. The door etc is too big so going to fix that now.

Thanks for all the Posts and PM's offering help with models I am going to get back to you guys very soon.



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Old 06-04-2008, 11:07 AM   #12 (permalink)
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Hey guys. Does anyone know a good site where i can get some textures for subway walls, you know the white ones you get in NY etc. A google search did not turn up much.

Corey are you still intrested in doing a few models. Cold is working on stuff for me at the moment which looks great as well and I have stuff you could do if you want to.

Thanks.
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Old 06-04-2008, 11:15 AM   #13 (permalink)
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maybe its just me but there seems to be a awful lot of BSP there..
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Old 06-04-2008, 12:28 PM   #14 (permalink)
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Its only for blocking out. To test gameplay. A lot of it will be replaced with meshs later on.
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Old 06-04-2008, 12:42 PM   #15 (permalink)
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ahh cool good to hear :P
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Old 06-05-2008, 05:25 AM   #16 (permalink)
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Thanks for the feedback all the same.
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Old 06-05-2008, 08:17 AM   #17 (permalink)
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No offense mate but next time can you wait before posting stuff like just some bsp with 1 texture? ^^
I know this is a good step in the creative process and needed but I don't show screens of my orange maps too anyone too before I detail them
I mean, it's a bit useless to post those pics since nobody can tell you if the map will flow good from some screens
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Old 06-05-2008, 08:31 AM   #18 (permalink)
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Ok that’s fair enough. I will wait until I have more detail in it before posting any more.

I still think I got some useful input from the replys though. But point taken.
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Old 06-05-2008, 10:16 AM   #19 (permalink)
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i think you should make this a CTF map with people starting on each side of the platform for a nice 3 on 3
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Old 06-05-2008, 11:17 AM   #20 (permalink)
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Yeah each time they spawn they get shot... :/
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