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#22 (permalink) |
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Game Art Student
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- 14
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I really like the doors, remind of me something from the 5th element. Perhaps the ceiling could benefit from having some more going on up there, either through textures or geometry. The lights seem strange... I can't figure out how they are constructed. It has come along way since the last couple of posts, you are moving the in right direction.
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#23 (permalink) |
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Senior Artist
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The lighting does seem strange, but otherwise it looks good. I think that the numberpad should be lit up, like the door number above it.
__________________
![]() 3D artist at http://www.thinkplaystudios.com/ My Portfolio: http://www.francoisstelluti.com |
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#24 (permalink) |
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Artist
![]() 73
- 3
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Ya, i think the cieling lights look crap.. i think might have to re-model them again. Also work on the door control panal and also i might add some pipes along the ceiling, just not sure if that may seem outta place. Although I think it'd make the environment more sort grungy/sci-fi.
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#28 (permalink) |
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Artist
![]() 73
- 3
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Well, I made a few more adjustments on the evironment, not that I had a lot of time to do very much 3D work at all, due to work... which sucks
Anyhoo, I think i'm pretty much finished with this... would like to get some critique, specifically the texture, lighting and atmosphere. ![]() ![]() @ArtistoftheFuture: Well... i do use 3DS Max actually, but I render the scenes using VRay Thanks all for the comments so far ![]() |
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#29 (permalink) |
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Game-Artist.net Admin
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Hey man,
looking at all the other stuff you did, I must say I kinda expected to see more . The textures on themselves don't look bad, but they don't realy match together imo. Or at least not with some propper work on the seams. Designwhise, there are no bolts, no special shapes, no extra details on the textures like seams or extra plates, just cubes lined up against eachother. I keep on scrolling down to look at your other work, which all look great, but imo this definitely isn't one of those pieces...sorry ![]()
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![]() Jeroenmaton.net - Scetchbook Thread - 3dsMax Viewport Shader - Supports good crits |
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