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#11 (permalink) |
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Amateur Artist
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like the improved changes man! your stuff is awesome.
just one thing, on the interactive kiosk, the screen doesn't really read as a screen to me. maybe you can add some scan lines or some more obvious signs of pixel-pitch. in motion, i can see it reading as a screen, but just a screen shot, it doesn't seem to portray it the best way. just my 2 cents.
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"A child of dust, to mother now return; For every seed must die before it grows. And though above the world may toil and turn, No prying spades will find you here below." Thrice - Child of Dust |
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#12 (permalink) |
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Game-Artist.net Admin
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I completely agree with illybang there. what have you done with that kiosk?!? It looks like you just slapped a random image on there, where did the high tech sci fi interface go?
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![]() Jeroenmaton.net - Scetchbook Thread - 3dsMax Viewport Shader - Ten Texturing Tips - Supports good crits - |
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#13 (permalink) |
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Artist
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Ya after having looked at it the next day and with a fresh pair of eyes, I can see that I have made a bit of a mess of it.. hmm... anywa, I've done another user interface, and this time i've gone more for the sci-fi look, rather than a friendly interactive kiosk thing.
I think now, it looks more like some sort of helpful bot on a space station or something. ![]() |
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#15 (permalink) |
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New Artist
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Realy nice work. The Royal Exchange is awesome.... I hope i can see a textured version of it some day. The game assets looking great as well, except the screen thing still does not look that convincing imo, but i won't have a clue how to fix it, maybe a little noise or as mentioned befor some scanlines may help. Did you do the fire extinguiser label yourself? In holland after "1. remove savety pin" theres a note about "2. aim at fire" lol i guess we are stupid here or maybe you should add it
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#18 (permalink) |
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Artist
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Updatos:
![]() Few things I think I need to improve on is the control panal on the door, a bit too bright I think. Also still need to do the window, but after that I dunno what other assets to models. I do have ideas to create decals, like fire exit labels... other then that I'm dry on ideas, any suggestions? |
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#19 (permalink) |
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Senior Artist
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The bot looks nice.. The gui is nice too, but I've read that ideal gui for humans in computers would be round.. so I'm thinking this screen has definitely support for such a gui..
I think the corridor is missing some kind of bord to make the wall blend nicer to the floor, there could be a bord for ceiling too. Maybe some small doorsteps for the doors.
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My portfolio: http://koti.mbnet.fi/jeejeeje/portfolio/ |
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#20 (permalink) | |
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Mod Leader
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Quote:
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