|
||||||||||||
|
|
|||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#2 (permalink) |
|
Game-Artist.Net Founder
|
Lots of contrast when it comes to poly distribution, for example the steps on that Aztec building compared to the simple walls. May want to consider balancing it out, unless of course you're planning to make normal maps out of them.
|
|
|
|
| The Following User Says Thank You to requiem2d For This Useful Post: |
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |