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#1 (permalink) |
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Senior Artist
![]() 149
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H&k Xm8
For which Engine - None, actually. Just portfolio work
Current Polycount - 350k Max Polycount - 2000 Texture Size - 1024 Description of background information on piece - Acute ear, so I couldn't go to work today Where are you looking to receive criticism - Modelling right now, since it's only a high poly at the moment _________________________________________________ Render ![]() Wireframe ![]() This is the High-Poly for a H&K XM8 I'm working on. Low Poly and textures are going to follow.. When they're done. |
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#3 (permalink) |
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University Student
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Nice, I don't think I've seen an XM8 model before.
The charging handle (the bit you have pointing left under the carry handle) springs back to point forward once you've pulled it by the way. It can turn either way for left or right handed users but is spring loaded to realign itself with the rifle once used. |
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#5 (permalink) |
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Senior Artist
![]() 420
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The clay render looks good. Need some larger pics to be able to check the wires. Make sure you crop your images too.
__________________
http://www.unsteady-teddy.co.uk |
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#7 (permalink) | ||
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Senior Artist
![]() 149
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Quote:
Quote:
I'm gonna add some better wires soon, till then there's another render showing a different setup. It's a little older, so if you see any things, that are different than the other shots, than chances are high that I changed it already. ![]() ![]() |
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#8 (permalink) |
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Artist
![]() 96
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Ive never liked this weapon, it looks like a toy and personally i think that when ever it is modeled it looks even more like a toy. It looks as if an accidental fall on the ground would split it in half and loads of springs and plastic ball bearings would fall out... Anyway, the model its self is fine, nice and high poly, lots of good details. maybe the small circular indents in the stock could be a little less chocolaty and more sharp.
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#10 (permalink) | |
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Senior Artist
![]() 149
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Quote:
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