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Old 04-02-2008, 10:16 AM   #1 (permalink)
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Kyle_Katarn's User Activity: 0/10
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Images of stuff I've done

Hey, K_K here. Im not sure if I'm allowed to do this, but I'm gonna post some images of stuff I've done.

Name - Human 01
For which Engine - Anything that can support .X Filetypes
Current Polycount - 1918 polys
Max Polycount - I was shooting for under 2500
Texture Size - None
Description of background information on piece - This was my first proper model (I had modelled the hands seperately and joined them on. This was modelled starting from a cube and worked onwards, I take on a different method now lol. As you can see I tried to develop this one further by adding some attempt at armour.
Current Progress - Discontinued
Where are you looking to receive criticism - Not anywhere really lol. This one is just showcase.
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Name - Dragon
For which Engine - Anything that can support .X Filetypes
Current Polycount - 10 444
Max Polycount - 10 444
Texture Size - None
Description of background information on piece - My favourite model,second one I've ever made, Im at the point of giving up on this one because making the UV Map is insanely hard.
Current Progress - Trying to UV Map
Where are you looking to receive criticism - If you have any comments or crits for this, I urge you to tell me
_________________________________________________





Name - Barrel
For which Engine - Anything that can support .X Filetypes
Current Polycount - 762 polys
Max Polycount - 762
Texture Size - 2048 x 2048
Description of background information on piece - The reason I put this in WIP is because I had no intention of releasing it, it was mainly a texture practice model.
Current Progress - Finished, PM me if you really want it lol. Its my first model that I've textured, so it's pretty bad lol.
Where are you looking to receive criticism - If you have any comments or crits for this, I urge you to tell me
_________________________________________________



Name - Human 02
For which Engine - Anything that can support .X Filetypes
Current Polycount - 622 polys
Max Polycount - No real goal as long as it looks like a human this time lol.
Texture Size - None
Description of background information on piece - This is the first human I've attempted using cylinders so be gentle lol.
Current Progress - Work in Progress
Where are you looking to receive criticism - If you have any comments or crits for this, I urge you to tell me
_________________________________________________


(This is an old screenshot, Imageshack is mucking up on me so I cant upload a new one lol)
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