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#112 (permalink) |
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Artist
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![]() This is my first proper attempt at using ZBRUSH 3 and i am reasonably happy with the way it's turned out so far. Crits welcome ![]() I have concept sketch this feller somewhere. ![]() This is still very much WIP
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our current pc title in development http://archangel-studio.blogspot.com/ and our discussion forum http://rabbit-team.gamedev.gr/ |
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#115 (permalink) |
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Game-Artist.net Staff
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The ribcage looks really short and wide at the bottom. It should kinda curl down then out (_/\_) , rather than out then down as yours is now. It should probably descend lower, too. Maybe to around the half-way up the second set of abdominal muscles.
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#117 (permalink) |
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Senior Artist
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you still have a huge gap between the abdominals and the external obliques where nothing is happening, there shouldnt be any gaps at all. I would add some obliques and find a good reference for the ribs
http://www.yorku.ca/earmstro/journey...tobliques.jpeg
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www.benjaminclark.net |
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#119 (permalink) |
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Game-Artist.net Staff
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It's looking better but it still bows outwards rather than inwards.
http://img147.imageshack.us/img147/7...t001qt8zd8.jpg |
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#120 (permalink) |
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Senior Artist
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cheers guys, i found some awesome reference now, I was a bit confused on the ribs but I know exactly what you mean now, i think it was because i have been using christopher harts cutting edge anatomy which is good for drawing but not so great on sculpts
cheers again and I will update soon |
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