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#32 (permalink) |
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Game-Artist.net Staff
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yeah I noticed that, I have to load the page then refresh to see your images, same happened on polycount
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www.benjaminclark.net |
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#34 (permalink) |
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Senior Artist
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good first effort buddy, I like the hole in his forehead. just keep with it though, the more you use it the more you get used to the tools and the more you can pull things about.
Heres my werewolf from Bram Stokers Dracula. spent 5 hours making the base mesh and 2 hours sculpting. tried out a normal map from him too. gonna add some more geometry and alpha maps to low poly if I get time.![]() |
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#40 (permalink) |
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Founder of Statspaddling
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Well, I thought it'd be a nice thing to start sculpting, have nearly no experiance at all, just played a bit with mudbox for the comp I never joined.. So I thought I'd try and see how I'd do with Zbrush... well, It just got me mad as I couldn't figure out how it works at all, and I ended up ruining my model..
So here it is Well, atleast he looks happy...![]() Note: I weren't seriously tyrying to sculpt out anything of that, just messed it up as I got mad ![]() Anyone doesn't happen to have any beginner tutorials on how the app actually works?
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Last edited by Tiros; 02-12-2008 at 05:34 PM. |
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