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Old 28-10-2011, 10:05 AM   #281 (permalink)
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Architectural detail for a building im working on. took about 2 hours, 1st time my acanthus leaves look decent.

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Old 11-11-2011, 10:56 PM   #282 (permalink)
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looks great!
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Old 18-11-2011, 05:08 AM   #283 (permalink)
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Everyone like a bit of classical architecture
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Old 13-03-2012, 07:45 PM   #284 (permalink)
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nice work. very cool.

Last edited by njanim8tor; 13-03-2012 at 07:48 PM.
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Old 15-03-2012, 05:26 AM   #285 (permalink)
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Quote:
Originally Posted by Craig Lewis View Post
Todays arse about in zbrush
Nice work buddy. keep it up
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The Following User Says Thank You to Sanmeet Gill For This Useful Post:
Old 04-04-2012, 01:23 AM   #286 (permalink)
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Love the broken pillar Brett, very crisp/clean edges mixed in with the damaged / smooth areas works well.



Very quick cleaver, might detail the handle / cut some holes in the blade at some point.
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Old 22-04-2012, 02:11 AM   #287 (permalink)
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Rapier, Modo + Zbrush. More pics here.

Reference: 16C Italian Rapier 1331 | Darksword Armory
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Old 06-06-2012, 12:29 PM   #288 (permalink)
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Cartoon-y trucker pastiche

Not going for realism here, more like a sendup of trucker / redneck archetypes - about 6 hours in Sculptris [IMG][/IMG]
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Old 25-08-2012, 12:54 AM   #289 (permalink)
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starting on the rex. ended up trashing this one and made a new base mesh tonight. the lower jaw was too unrealistic. and i wanted to add the jaw muscles into the base mesh
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Old 21-09-2012, 08:12 AM   #290 (permalink)
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Head, Daily Sculpting
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