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Old 06-27-2008, 03:58 PM   #91 (permalink)
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It's not finished, I started to make something looking as an orc, still from the mesh provided by Talon
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Old 06-27-2008, 04:26 PM   #92 (permalink)
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Been sculpting in ZB for a few days now.. Just can not get eyes/lids done. No point in doing any more high-frequency detail until i can do those..

Any tips or good tutorials on that, welcome - C+C too please

Cheers. PS: new member here at GA (been lurking for a while)
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Old 07-07-2008, 08:22 AM   #93 (permalink)
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I thought I'd give zbrush 3 a spin and doodled a head. Tried saving it as a tool and the effing program crashes... At least I got a screenshot before the crash ¬_¬


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Old 07-15-2008, 09:29 PM   #94 (permalink)
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I went and made this from Talons base mesh after tweeking it some in max. Mostly practicing the use of subtools and transpose.

Excuse the terrible hair, if I see another one of my zbrush models without any hair I'll probably pull my own out
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Old 07-16-2008, 12:22 AM   #95 (permalink)
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hey, just curious....the base meshes page comes up all crazy.....like TONS of letters and numbers..

is there something that i need to do to download it...or am i just doing it wrong?

thanks
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Old 07-16-2008, 01:16 AM   #96 (permalink)
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Right click and "Save Target As...".

Because obj is an ascii file, it opens it up as if it were a regular text document. All those crazy numbers are vertex positions.
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Old 07-16-2008, 01:55 PM   #97 (permalink)
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Quote:
Originally Posted by Talon View Post
Right click and "Save Target As...".

Because obj is an ascii file, it opens it up as if it were a regular text document. All those crazy numbers are vertex positions.


HA i was bored and looked through all the things there...and was wondering if they were vert positions...haha


thanks for the help.
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Old 07-16-2008, 04:25 PM   #98 (permalink)
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Quote:
Originally Posted by Baida View Post


It's not finished, I started to make something looking as an orc, still from the mesh provided by Talon
Ha now thats looking sweet.
Nice work...

PS
Talon any chance you got a base mesh I could use inside of Zbrush ?
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Old 07-16-2008, 04:49 PM   #99 (permalink)
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the base meshes are on the first page mate
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Old 07-16-2008, 06:39 PM   #100 (permalink)
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Quote:
Originally Posted by kingpin View Post
the base meshes are on the first page mate
Thanks
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Last edited by P2xelgen; 07-16-2008 at 06:46 PM.
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