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#23 (permalink) |
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Senior Artist
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Good catch on the leg space guys...those kind of crits are perfect. Since I don't have ortho views of this I won't be suprised if the proportions are a little wacky at first. So I gave him a little more room giving me some more space to detail up
![]() @RetroCow-I had been workin on it a little bit before I posted this thread. Was actually kind of slow going because I had tanks to finish ![]() @Craig- Dude, Keith is the bomb, I'm really glad he let me use his concept! Anyway I've got some freelance projects to finish this week, so hopefully I'll get some more up this weekend ![]()
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#25 (permalink) |
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Senior Artist
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Updates ???
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http://www.unsteady-teddy.co.uk |
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#28 (permalink) |
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Game-Artist.net Staff
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Mike, we demand updates. Dont make us come over there
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www.benjaminclark.net |
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#29 (permalink) |
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Senior Artist
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I just can't do it James!! The tanks are in my blood now!
![]() I was going to hold off on updates till I finished the base organic mesh, but the thought of ben coming over here is just to much. I can't handle that kind of threat. I'm just about done with the base mechanical parts. I want to add some more to the bottom of the roof, make it a little more visually intersting, also under the belly and on the fins. As you can tell I started a little on the organic parts, but haven't been able to work on it since saturday Hopefully I'll get a few days to spend hacking away at it. Anyway here are a few shots from my last save... ![]() Oh yea the bottom of the mesh is there, but for some reason max put some blueish light under the mesh and it looks like faces are missing :S ![]() ![]()
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#30 (permalink) |
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Senior Artist
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I'm glad i'm not modelling that
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