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#1 (permalink) |
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Game-Artist.Net Founder
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What are you working on? II
Post your work in progress (which you don't want to open a new thread for), be it for wip renders, wires, texture sheets, in-game shots, anything you want... Only restriction is keep it under 800x600 (or 600x800) and an adequate file size
![]() Cheers |
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#3 (permalink) |
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Senior Artist
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looks cool Junkers
I'm modeling a Tau Firewarrior from Warhammer40K, this is the medium res base for the zbrush sculpt... ![]()
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www.benjaminclark.net |
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#5 (permalink) |
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Senior Artist
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Looks nice junkers.
I'd round out the bottom metally corner bit next to the glassy bit. You could also save more tris on the bottom inside ( plane across for the grey bit, then just a few hexagons intersecting it instead of all the tris in the base ). You could reduce some of the segments on the smaller cylidners on the top and the side. ![]()
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http://www.unsteady-teddy.co.uk |
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#6 (permalink) |
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Senior Artist
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he's going to be carrying his mask so hios face is showing, I'm not really a big fan of the mask/helmet design on these guys
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www.benjaminclark.net |
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#8 (permalink) |
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Artist
![]() 30
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cool, I like that character!
Nice edgeloops you got there.
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>My portfolio |
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