Forums Aritcles
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Game Art > Work In Progress
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 03-18-2008, 09:54 PM   #531 (permalink)
New Artist
BiG ToE's Avatar
BiG ToE's User Activity: 0/10
28 - 2
close up on the face:
__________________
BiG ToE is offline   Reply With Quote
Old 03-19-2008, 03:36 AM   #532 (permalink)
New Artist
Slainean's Avatar
Slainean's User Activity: 0/10
17 - 0
Quote:
Originally Posted by Talon View Post
Josh: Nice work, dude. Been following your Brando busy over on PC, too - it's looking great.
Thanks, man. I need to wrap that one up already. Hopefully within the week!

Finished Boxin' Joe.

Slainean is offline   Reply With Quote
Old 03-21-2008, 01:19 AM   #533 (permalink)
ae.
Level Artist
ae.'s Avatar
ae.'s User Activity: 2/10
568 - 14
ae. is offline   Reply With Quote
Old 03-21-2008, 04:27 AM   #534 (permalink)
University Student
Jyst222's Avatar
Jyst222's User Activity: 0/10
40 - 3
For some reason that robotic arm reminds me of something out of Portal lol.
Jyst222 is offline   Reply With Quote
Old 03-21-2008, 09:43 AM   #535 (permalink)
Industry Artist
Jonathan's Avatar
Jonathan's User Activity: 1/10
164 - 8
Here's a screenshot of something I'm working on "for a certain mod" . Tons of things I have already and will be modeling/texturing, most with from high-poly assets to create the normal maps. Lots more to do, more to clean up, etc.

These textures aren't final, I'm just sorta trying to get a good look to this hangar bay.
__________________
Jonathan is offline   Reply With Quote
Old 03-21-2008, 12:37 PM   #536 (permalink)
University Student
Jyst222's Avatar
Jyst222's User Activity: 0/10
40 - 3
endless pit of doom??? jk neat hangar bay. I like what you did with the bottom part of the wall under the railing.
Jyst222 is offline   Reply With Quote
Old 03-21-2008, 12:53 PM   #537 (permalink)
Industry Artist
Jonathan's Avatar
Jonathan's User Activity: 1/10
164 - 8
Well, it's all based on a certain series called "Mech Warrior" but who has ever heard of that game, or that mod. As for the open pit, it will of course have doors, etc. there, they're just not in the scene yet.

j/k
__________________

Last edited by Jonathan; 03-21-2008 at 12:57 PM.
Jonathan is offline   Reply With Quote
Old 03-21-2008, 01:56 PM   #538 (permalink)
New Artist
Skuatmraa's Avatar
Winner of Speed Modeling 
Skuatmraa's User Activity: 0/10
11 - 0
Here is a tutorial that I did in class today, I showed the students how to model a low poly character. I think this one runs about 1988 triangles. It is for an animation class where they have to create a character to put into torque game engine.

__________________
Richard Blumenstein
http://www.richardblumenstein.com
Skuatmraa is offline   Reply With Quote
Old 03-23-2008, 04:26 PM   #539 (permalink)
Freelancer
chris89's Avatar
Winner of Speed Modeling Winner of Speed Modeling 3rd Place 
chris89's User Activity: 3/10
878 - 69
cool stuff everybody, good to see this thread is still going mighty strong :
__________________
Quote:
Originally Posted by Armanguy View Post
ben, is it wierd that i want to make love to your model?
chris89 is offline   Reply With Quote
Old 03-24-2008, 03:48 PM   #540 (permalink)
Senior Artist
Cyph3r's User Activity: 0/10
197 - 6
Cyph3r is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 10:27 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net