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Old 03-17-2008, 04:24 PM   #521 (permalink)
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here is a little chica I'm working on.
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Old 03-17-2008, 05:50 PM   #522 (permalink)
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Cool stuff, can we see a close-up on that face?
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Old 03-17-2008, 06:25 PM   #523 (permalink)
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Not worthy to post but hell why not, wheel barrow- 1380 tris (without a clean up)

going to be normal mapped and attempted to be placed in UT3 (which for some reasson works on my computer after weeks of ignoring me)

about half an hour to do all in all

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Old 03-17-2008, 07:21 PM   #524 (permalink)
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Quote:
Originally Posted by Armanguy View Post
working on my high-poly model for a ut3 asset i am making theres a lot of work to be done. :P

Why are you starting yet ANOTHER project, when you have about 4 different other ones posted up and unfinished?

The ability to work on one project through to its completion is a massive thing to acheive, and it's something that makes me roll my eyes whenever I see you've posted up another new project that's only destined to end up in that infinished folder on your hard drive that you seem to so apt at filling up.
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Old 03-17-2008, 08:13 PM   #525 (permalink)
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Still trying to learn character modeling...
That's a hood not her hair btw, hard to see from this angle.

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Old 03-18-2008, 12:52 AM   #526 (permalink)
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Quote:
Originally Posted by glynnsmith View Post
Why are you starting yet ANOTHER project, when you have about 4 different other ones posted up and unfinished?

The ability to work on one project through to its completion is a massive thing to acheive, and it's something that makes me roll my eyes whenever I see you've posted up another new project that's only destined to end up in that infinished folder on your hard drive that you seem to so apt at filling up.
finished


i like working one more than one project usually 2 at a time so i dont get bored i forgot to update this one cause the site went down. my tanks finished and i decided to take doylle's advice and work on my own level thats what this is for i bought ut3 just so i could make a custom level didnt mean to make anyone angry. lets hug it out.

Last edited by ae.; 03-18-2008 at 12:55 AM.
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Old 03-18-2008, 04:22 AM   #527 (permalink)
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Making a sculpt of a boxer for fun and profit. I wanna give him a busted face.
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Old 03-18-2008, 12:32 PM   #528 (permalink)
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I've been working on my Effects for Games assignment, made 2 effects for my alien spaceship, here but they'll be shown seperatley in the final piece... one is a defence swarm of mini kamikazi ship/bug things and the other a sonic blast wave

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Old 03-18-2008, 12:54 PM   #529 (permalink)
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A sonic blast wave... in space?

Josh: Nice work, dude. Been following your Brando busy over on PC, too - it's looking great.
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Last edited by Talon; 03-18-2008 at 12:57 PM.
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Old 03-18-2008, 01:37 PM   #530 (permalink)
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its for a star trek universe, not 2001, I'm not a fan of the whole ignoring physics too.. but whatever, its what was asked for

oh sweet I can edit, didnt want to double post

Sooooo I finally got premiere to output a video that wasnt.. balls. Yay for quicktime format? (I know, I'm surpised too).
Here is the animation, with sound
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Last edited by Addi; 03-18-2008 at 08:10 PM.
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