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#395 (permalink) |
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Senior Artist
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Haha he's got quite the gut
![]() You might want to work on the arms and define some of the muscles a little better. I'm guessing you're gonna smooth them out tho cuz you said you had stuff to smooth out. Looks pretty good so far tho. Any chance we could see the concept for this dude?
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#397 (permalink) |
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Senior Artist
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The idea of that guy is cool reeke but the muscle defenition is.. on the wrong level so to speak. If you imagine your super large detail as the shape of the person, medium detail as their build +muscle/fat and fine detail as the wrinkles and flaps in skin, you're defining muscle forms with fine detail, when really you should be working with a much larger stroke.. if you follow me.
Looks cool though, hopefully it'll look even better when you iron out the creases! |
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#400 (permalink) |
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Game-Artist.net Staff
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Very nice RazorB. I really like that.
The only thing that bothers me about it is that there seems to be no depth from the plaster to the brick. I think it'd be better-looking if you found some way to make the plaster layer look thicker. It almost comes across as wallpaper to that point. The rest looks fantastic though What's it for? |
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