|
||||||||||||
|
|
|||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#32 (permalink) |
|
Founder of Statspaddling
|
Looks good Tkaza, although I'd put some more shifting into the color, something like this: [CG Textures] - View Texture
Hope you get my point. Perhaps not too excessive as in the bottom of the pic, but the rest of the image as the upper parts still got some variation in it.
__________________
|
|
|
|
|
|
#33 (permalink) |
|
Pixel. Vertex+
|
I do understand, its hard to see from far away but there’s some grunge and smudge on the skin as well as some highlights and desaturation.
I may go back and add some more dirt to the skin as it is a ammo box and would get a bit dirty. Depends on how it will be used I guess. Mods almost done il post a big thread of all my props and some tuts when I’m done ![]()
__________________
Portfolio Last edited by tkaza; 11-15-2007 at 06:45 PM. |
|
|
|
|
|
#35 (permalink) |
|
Game-Artist.net Staff
|
Thought I'd better post something, seeing as it's been an age. Not strictly game art, but it's close :P
Me and my friend Nial got this up and running in under a week - Mostly a team-building exercise in web design, etc :P It's going well so far, but we're obviously still finding our feet, restructuring, playing about etc. Join up. Check it out. Let me know what you guys think ![]() G
__________________
|
|
|
|
|
|
#36 (permalink) |
|
Game-Artist.net Staff
|
someone asked me to do a GIF of the sculping levels so here it is....
![]()
__________________
www.benjaminclark.net |
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |