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Old 19-01-2008, 09:02 PM   #331 (permalink)
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Today's sculpt - I'm going to try for an hour sculpt per day.

Staying kinda generic while I get the hang of stuff. Went for a bit of a wild west theme purely 'cause there's a Call of Juarez disc sat infront of me. Also tried to work a bit of asymmetry in.

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Old 19-01-2008, 10:25 PM   #332 (permalink)
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Bit more progress.
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Old 20-01-2008, 06:57 PM   #333 (permalink)
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The obligatory noobsculpt - a wrinkled old man!

Tomorrow it'll be a hugley wrinkled monster thing! (I keed, I'm gonna try something stylised, I think).

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Old 21-01-2008, 10:23 AM   #334 (permalink)
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working on this guy atm
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Old 21-01-2008, 12:05 PM   #335 (permalink)
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Today's sculpt. Weighs in around an hour thirty - had some trouble working out how to make my basemesh more feminine in form (cheers Florian for the crits!).

Ears are a mess, ignore them, needs more geometry there to work well





Rick: Cool creature. He looks very, very thin, though. I'd imagine that his arms/wrists would be almost as likely to break as those large claws. Might be worth making his default pose a little less rigid, too.
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Last edited by Talon; 21-01-2008 at 12:12 PM.
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Old 21-01-2008, 12:43 PM   #336 (permalink)
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His slender design is mostly coming from the main inspiration behind him, the praying mantis . Ive been looking at different creatures with hardshells/exoskeltons and there was something about the mantis slim design i liked, so went with it.

Im currently beefing him up a bit though, purely to make his silhouette more interesting. i had him thinner than showen above and it just wasnt very interesting to look at, making his muscles and some features more defined has helped a lot.

Have a look at this guy, theres something majestic about it. Cant wait to get to work on the high poly for this, should be fun.

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Old 22-01-2008, 11:12 AM   #337 (permalink)
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Nice stuff Talon, I'd been hoping to do an hour sculpt a day...I got sidetracked though :S I look up to you for doing it

Are you doing these from references?
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Old 22-01-2008, 12:11 PM   #338 (permalink)
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Cheers, dude. No refs, it's all from a basemesh I made (it shows, badly XD).

Today's was a bit of a flop, only got 10 spare mins at lunch (crunch time). Hopefully I can get some more time tomorrow lunch time.

Maybe next one I'll get a ref to sculpt from, heheh.
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Old 23-01-2008, 03:53 AM   #339 (permalink)
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Yesterday's sketch, from a sphere again. I was trying really hard to get into this idea but because i lost a much better file from the day before (crash on save) it just wasn't happening, so i stopped here. At least i have a screenshot to show for this one..



Todays will be better i hope.

Last edited by tda; 23-01-2008 at 06:26 AM.
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Old 23-01-2008, 05:33 PM   #340 (permalink)
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Pissed off cartoony squid :P
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