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#21 (permalink) |
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Game-Artist.net Staff
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those are awesome Zudchu, really nice style to them
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www.benjaminclark.net |
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#22 (permalink) |
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Amateur
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Right now I'm cleaning up a model I made a year or so back, so I can hand it off to a friend for texturing practice. Looking back on all the obvious mistakes, I really wonder what I could I have been thinking.
![]() I'm also going to add some mirrors to the side and few other minor details. ![]() |
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#27 (permalink) |
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Game-Artist.net Staff
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Whack them all into a shader and apply it to some geo so we can see how it all looks - Then post it here, again!
GO GO GO! ![]() Armanguy, that's incredibly dark, dude. I can only see some faint parts of the ceiling and something that looks like it might be a door handle You might be going for moody, or scary, but if you can't see how moody it is, it's not going to scare you.
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#29 (permalink) |
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Game-Artist.net Staff
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the heads done for my tau model. Base in Maya, sculpt in Zbrush
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www.benjaminclark.net |
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