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Old 12-13-2007, 07:24 PM   #201 (permalink)
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It might still be a good thing to make it stronger though
Got an idea from your post to try and add some "bumps" by running the diffuse through CrazyBump. If you look at the right side, where the right hit the box the most, it almost looks as if the surface ain't completely flat. That's pretty much what I'm after... maybe

EDIT: I'll make a new thread in the application help forums instead
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Last edited by zudchu; 12-13-2007 at 07:45 PM.
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Old 12-13-2007, 09:32 PM   #202 (permalink)
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Old 12-13-2007, 10:04 PM   #203 (permalink)
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Nice... what is it?
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Old 12-13-2007, 10:07 PM   #204 (permalink)
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This trio of bins are called ecoponto. and you can find them here in portugall all arround. they used for recycling. each bin is used for one kind of trash.
yellow: plastic and metal
green: glass
blue: paper and cardboard
they are approximately 1.70m high.
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Old 12-14-2007, 12:20 PM   #205 (permalink)
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I was playing Crysis demo when I see rubbish bags. And I made my own one . 288 tris:

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Old 12-14-2007, 01:36 PM   #206 (permalink)
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hey this looks very nice, could you post the normal of this bag, I would really like to see this.
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Old 12-14-2007, 02:26 PM   #207 (permalink)
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Quote:
Originally Posted by svelle View Post
hey this looks very nice, could you post the normal of this bag, I would really like to see this.





At the moment I'm working on Spc, I'm not too happy with actually result ...
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Old 12-14-2007, 02:55 PM   #208 (permalink)
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i guess im done
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Old 12-14-2007, 03:11 PM   #209 (permalink)
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I'd say add some goo n'grime around the trash entrance, some dripping bellow it and dirt around the bottom.
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Old 12-14-2007, 03:42 PM   #210 (permalink)
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nice work on the dirt bitmap, subtle but really finishes it off nicely
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