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Old 09-02-2010, 07:21 PM   #2001 (permalink)
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I was a little intimidated about posting my stuff here until I lurked around and saw how well this community treats the new kids. So here's an ice axe I'm making as a source engine weapon. (I've already fixed the messed up smoothing on the grip's bottom)



Edit: A little bit of progress with the texture:

Last edited by corigami; 16-02-2010 at 09:53 AM.
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Old 09-02-2010, 07:25 PM   #2002 (permalink)
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Oops. I didn't get the "your post must be reviewed by a moderator before it will show up" message when I used quick reply. That could use a little fixing.

Last edited by corigami; 10-02-2010 at 04:35 PM.
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Old 10-02-2010, 12:35 PM   #2003 (permalink)
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Nice double post :P

Anyway you seem to have the shape down quite well although you have quite a few small bevels that art just wasting triangles. Also as this is for a view model you might want to add some more details like the strap in and such.
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Last edited by Surfa; 10-02-2010 at 05:01 PM.
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Old 10-02-2010, 05:14 PM   #2004 (permalink)
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Working on a desert eagle
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Old 10-02-2010, 05:20 PM   #2005 (permalink)
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Beretta being worked on for an agent character -

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Old 16-02-2010, 06:43 AM   #2006 (permalink)
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Königs Kröte from the Maschinen Krieger world.
Only base normals done so far. Maya viewport.
(Oh and this is the head. The body is all done, just no textures yet.)

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Old 16-02-2010, 03:38 PM   #2007 (permalink)
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Bit more progress on Jouste's Lou Garoux - Space Werewolf.

Finally starting to get used to ZBrush's many obscure ways.

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Old 16-02-2010, 03:53 PM   #2008 (permalink)
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Love it. Interesting shirt, looks like half hard material and half fabric, somehow. Crotch is looking a little tight, faithful to the concept, but tight none-the-less!
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Old 16-02-2010, 03:56 PM   #2009 (permalink)
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haha that piece is hilarious and a bit weird talon, can't wait to see how it turns out
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Old 17-02-2010, 02:20 AM   #2010 (permalink)
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Working on a bust -

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