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#1794 (permalink) |
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Frequenter
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thank you glynnsmith and mainframe!
no i do not use zbrush, i'm on mudbox, and sometimes 3dcoat volumetric sculpting cool soldier, mainframe! i think the fabrics could deserve more organic wrinkles, as also the shoes. from the side, the feet appear just a micro bit too large or long to me. but i'm not really into char modeling. will you finish it with texture? @stellanj: cool texture work and shader. are the insides finished yet? it looks somewhat empty. anyway, this would be an excellent canditate to place in an environment. perhaps a scene from the 70's or something ![]() did you work on bioniccommando? perhaps you know pier? |
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#1796 (permalink) |
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Senior Member
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Nice Stellan. Love the saturation of that orange, and I like the shadow, too. Even though it looks like you need more samples to make it less noisy, I think it looks neat
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Glynn Smith (Portfolio) |
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#1797 (permalink) |
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Mod Leader
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Oooh, orange vehicles! Orange is the best color.
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www.alexwsmith.com - Cool game art/tips/tutorials and updates on my projects posted daily! |
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#1798 (permalink) | |
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Industry Artist
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Quote:
![]() yeah there is a full interior made but the angle and shadow hides it all. yeah i had plans to make an italian-style street cornet, but im currently busy with other projects that need to be done as well, so maybe for the future... but yeah, it would make more sense than a clean studio render.... doesnt really fit for an oldie like this, which havent been washed for a while ![]() yeah i know Pier very well. good kid! |
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