Forums Aritcles
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Game Art > Work In Progress
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 08-25-2008, 05:12 AM   #1091 (permalink)
Game-Artist.net Staff
Talon's Avatar
Winner of Speed Texturing Golden Star 
Talon's User Activity: 10/10
2,696 - 461
An environment I've been working on in the evenings these past 2 weeks to learn UEd4.

There's a whole shit load of stuff I still want to add/change, but had to draw the line and wrap it up.
__________________
> My Portfolio
> Hull-Breach Lead Modeler
> Supporter of good crits.

Last edited by Talon; 08-25-2008 at 05:22 AM.
Talon is offline   Reply With Quote
Old 08-25-2008, 05:17 AM   #1092 (permalink)
Founder of Statspaddling
Tiros's Avatar
Winner of Speed Modeling Winner of Speed Texturing Winner of Speed Texturing 1st Place 
Tiros's User Activity: 10/10
1,331 - 198
Really neat Talon, it's looking great

Could we see the wirez?

I'm pretty curious about the flora stuff, looks well done.
Tiros is offline   Reply With Quote
Old 08-25-2008, 05:21 AM   #1093 (permalink)
Game-Artist.net Staff
Talon's Avatar
Winner of Speed Texturing Golden Star 
Talon's User Activity: 10/10
2,696 - 461
I'll show wires in a bit. The whole scene's about 49k tris, 14k of which is vegetation... I may have gone a little overboard with it, but it didn't seem to slow it down.
__________________
> My Portfolio
> Hull-Breach Lead Modeler
> Supporter of good crits.
Talon is offline   Reply With Quote
Old 08-25-2008, 05:36 AM   #1094 (permalink)
Industry Artist
Reverenddevil's Avatar
Reverenddevil's User Activity: 0/10
279 - 26
Nice work...
Reverenddevil is offline   Reply With Quote
Old 08-25-2008, 05:59 AM   #1095 (permalink)
Senior Artist
KING-TAHARKA's Avatar
Winner of Speed Modeling Winner of Speed Modeling Winner of Speed Modeling 
KING-TAHARKA's User Activity: 2/10
116 - 4
thats a nice job you did talon... i like the place where the meat hangs... nice.
__________________
THEY BANNED VEOH.COM WHERE I LIVE
KING-TAHARKA is offline   Reply With Quote
Old 08-25-2008, 06:04 AM   #1096 (permalink)
Game-Artist.net Staff
benclark's Avatar
Winner of Speed Modeling Winner of Speed Modeling Golden Star Winner of Speed Modeling 
benclark's User Activity: 3/10
2,013 - 290
this came out great James. The only thing I dont like is the lack of colour variation in the foliage. Seems to be all roughly the same shade of green for all the plants
__________________
www.benjaminclark.net
benclark is offline   Reply With Quote
The Following User Says Thank You to benclark For This Useful Post:
Old 08-25-2008, 06:29 AM   #1097 (permalink)
Game-Artist.net Staff
Talon's Avatar
Winner of Speed Texturing Golden Star 
Talon's User Activity: 10/10
2,696 - 461
Cheers guys.

That's a good point, Ben. I didn't even notice, heh... wasn't intentional at all.
__________________
> My Portfolio
> Hull-Breach Lead Modeler
> Supporter of good crits.
Talon is offline   Reply With Quote
Old 08-25-2008, 07:02 AM   #1098 (permalink)
ae.
Level Artist
ae.'s Avatar
ae.'s User Activity: 4/10
550 - 13
stunning great work!
ae. is online now   Reply With Quote
Old 08-25-2008, 09:06 PM   #1099 (permalink)
ae.
Level Artist
ae.'s Avatar
ae.'s User Activity: 4/10
550 - 13
ae. is online now   Reply With Quote
Old 08-25-2008, 09:41 PM   #1100 (permalink)
Tom
Game Art Student
Tom's User Activity: 8/10
381 - 22
I know you are working from a reference but I think a little color variation would help break the look of it a bit. right now its grey and red. Stuff like the different parts of the barrel, the fans and the "air ducts" (dunno the exact english word here..) could easily have some different colors.
Windows too.

And another thing that might help its overall look is the wheels. some more contrast between the "black" tyre and the center metal part would be good too. At a quick glance they look similar. I'l maybe darken the tyres a bit more and give it a low specular level to help define it as rubber.

Just ideas anyway - its looking real tight though! what mod did you say it was for? :P
Tom is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 01:30 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net