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Old 08-29-2006, 12:50 PM   #1 (permalink)
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Req's Plane Thread

Inspired by Chris's work, I'm gonna try to pump out 5 or so of these tonîght just to get an idea of the workflow and best ways to normal map, etc... let the fun (*cough* learning!) begin

Piece 1...

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Old 08-29-2006, 12:54 PM   #2 (permalink)
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oew nice job you gotta teach me that pls? on msn
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Old 08-29-2006, 01:01 PM   #3 (permalink)
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i like the texture, but you need to add some grime and dirt in the cracks Also the normal map, was that created using photoshop? or did you model a high poly version in a 3D app. All the tiles look the same, maybe making some higher or a few at a different angle would make it look a bit more interesting for an uneven floor.
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Old 08-29-2006, 02:01 PM   #4 (permalink)
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Thanks guys, was used making 3ds max... just trying out different forms and seeing how I can work with them. I like the uneven floor idea, thanks Here's another one which I always wanted to try out...



Nothing special though... like said, testing
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Old 08-29-2006, 03:34 PM   #5 (permalink)
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this is sure to be entertaining, keep it up man
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Old 08-29-2006, 03:40 PM   #6 (permalink)
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And another one... Like the last one, testing the alpha's...

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Old 08-29-2006, 04:13 PM   #7 (permalink)
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nice and how do you start with that?
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Old 08-29-2006, 04:18 PM   #8 (permalink)
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Chris is writing a tutorial for it, a little patience
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Old 08-29-2006, 04:28 PM   #9 (permalink)
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Post the textures, at least for the first, ya lousy bum!
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Old 08-29-2006, 04:55 PM   #10 (permalink)
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1st

Looks like I wrote over the files

2nd



3rd



Note: Textures not tiled, if they ever get in-game worthy I'll do it.
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