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Old 04-06-2007, 03:28 AM   #721 (permalink)
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Thats nice DeV, reminds me of something out of Spore.
I'm working on an MH-53H Pave Low so far its around 2.6k tris, with a ceiling of 20-30k (its for cryengine2)
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Old 04-06-2007, 05:25 AM   #722 (permalink)
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I'm working on a dry stone wall. I don't know for which engine yet though, but it has to be an engine which supports displacement/parralax mapping.
Right now, I've got a fully tileable texture at 2048x2048, and I'm painting in the bricks in white, in the displacement map.

This is the displacement and the color map rendered in max, and the displacementstrength is 10.

This is the same thing, but without the color map

This is a piece of the displacement map, where some stones have been coloured in.

Does anyone know if stalker supports parralax mapping?
thanks
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Old 04-06-2007, 08:29 AM   #723 (permalink)
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Quote:
Originally Posted by Daedalus View Post
Typical machiavelical Treson hunter. think of him like lara's croft Evil brother.
Or maybe indiana john anger-fill teenage son. Anyways he's not suppose to bring you lil Cute puppy for your birthdays.
i just start texturing him. I'm not happy with the jacket and the boot but more work is needed.

Looks like Michael Jackson ;D
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Old 04-06-2007, 12:44 PM   #724 (permalink)
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wip prop for a mod at 1000 tri atm
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Old 04-06-2007, 01:32 PM   #725 (permalink)
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Nice plane though the last few images of the planes on this page could use some optimisation checks
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Old 04-06-2007, 02:27 PM   #726 (permalink)
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nice copter Tkaza. Really good form for 1000 tris
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Old 04-09-2007, 02:28 AM   #727 (permalink)
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neaaaarrrly finished...
just some more wippage - body is a bit dark, gotta do the hair and gloves..
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Old 04-09-2007, 03:20 AM   #728 (permalink)
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I like this guys face, and the hands are cool

I think you could use some more colour and contrast in the skin though, unless you're intending him to be realy pale, I think a quick quick 25 % overlay of the texture on top of itself would look better
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Old 04-11-2007, 07:00 AM   #729 (permalink)
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Not that much to tell about. Still alot of work to do. I would like to use this to bake a normal map for my low poly mesh once i'm done with it.

cheers
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Old 04-11-2007, 08:31 AM   #730 (permalink)
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citreon 2vc FTW ;D looks great doylle
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