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#413 (permalink) |
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Industry Artist
![]() 173
- 15
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here what i'm Really working on these days.
Reworking my Character to suit Ut2k7 spec. tCorrect me if i'm wrong ill set the polycount around 6k / 8k and big fun with normal map. Dont worry ill recruit soon here a scale reference image .. kinda. except for the 2 last one that are suppose to be 3 time bigger. Most of them are currently around 2000 or 3000 poly so its gonna be big fun to play with ![]() BTW its for a DM close to Quake3 gameplay wise. But i kinda change my mind a lot from single player to MP to Single again to MP so its kinda normal they dont quite all fit in a DM look C&C welcomes -D- |
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#416 (permalink) |
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Industry Artist
![]() 173
- 15
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RetardeMonkey: thank m8. Dont worry i'll show you enough of Screenshoot while devellopping you wont be able to even say the Name "Claustrophobia: again
![]() Talon: thats the next step. I just need to go back to the drawing board again. Having 7 500 poly is cool but you need to know were to put them Some are missing a lot of "Cool Factor" if you ask me |
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#420 (permalink) |
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Freelancer
![]() 129
- 11
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Yes sir.
Its a paintball marker. It's a Quest model. http://www.firstendeavorpaintball.com/shop/default.html |
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