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Old 08-18-2006, 09:33 AM   #21 (permalink)
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Hey Thujalvi, that a halftrack your're modelling there?
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Old 08-18-2006, 10:25 AM   #22 (permalink)
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Yeah, it's a german SdKfz 251/1 Ausf. D.
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Old 08-18-2006, 11:25 AM   #23 (permalink)
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Sweet, be sure to put a flamer on there .
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Old 08-18-2006, 06:09 PM   #24 (permalink)
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Thujalvi, is that for 1944 game?
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Old 08-19-2006, 03:11 AM   #25 (permalink)
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Here is another thing I'm working on:



It's from one of Feng Zhu's concepts. It is almost done, but I consider it to still be a WIP because it has too many tris... I hope I can bring it down to 3-4.000.
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Old 08-19-2006, 03:28 AM   #26 (permalink)
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Thats fucken sweet man!
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Old 08-19-2006, 03:50 AM   #27 (permalink)
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Old 08-19-2006, 04:27 AM   #28 (permalink)
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damn andrei that shit looks fat as hell!

animate him! i want to see that thing move
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Old 08-19-2006, 04:32 AM   #29 (permalink)
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That is why I made him, for animation. I wanted to see how far I can get with the Biped from 3dsmax... And here is how the biped looks for this one:



It is so fun playing with something like this

Also, Generalvivi... love the money... The bags look a little to highpoly Is that for a poster or something like that ?
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Last edited by andrei313; 08-19-2006 at 04:34 AM.
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Old 08-19-2006, 04:35 AM   #30 (permalink)
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that biped looks great, i didn't know you could tear it up like this!

i guess this must be so cool to animate, if i see this i want to jump into max and start animating myself. good luck with it.
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