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Old 10-30-2007, 06:19 AM   #1711 (permalink)
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some freelance work, diffuse+alpha maps
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Last edited by benclark; 10-30-2007 at 06:31 AM.
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Old 10-30-2007, 06:35 AM   #1712 (permalink)
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Cool stuff, dude. Any chance of some larger shots? Would like to see some closeups of that tower.
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Old 10-30-2007, 07:10 AM   #1713 (permalink)
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Thanks, I should have some close ups on my website soon hopefully
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Old 10-30-2007, 09:12 AM   #1714 (permalink)
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Looks good ben But how bout you give us some closeups...NOW! thankyou.

So I've been messing around with characters lately...trying to learn em, and here is my newest one

He's supposed to be the invisible man, I hope you like!

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Old 10-30-2007, 09:51 AM   #1715 (permalink)
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Dude, perfect edgeflow!

I bet the high res model took you ages to do, too :/
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Old 10-30-2007, 10:23 AM   #1716 (permalink)
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Brillent use of color and the detail you have there?! You sure you only used 1000 triangles?!
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Old 10-30-2007, 12:54 PM   #1717 (permalink)
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Quote:
So I've been messing around with characters lately...trying to learn em, and here is my newest one

He's supposed to be the invisible man, I hope you like!
Too much contrast if you ask me, but presentation is second-to-none.
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Old 10-30-2007, 01:23 PM   #1718 (permalink)
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well retardedmonkey, you're seriously at it, ain't ya? nice model, and you achieved the perfect polycount! congrats!
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Old 10-30-2007, 01:33 PM   #1719 (permalink)
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c'mon, these jokes are getting really old :P

Last edited by chris89; 10-31-2007 at 04:03 AM.
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Old 10-30-2007, 09:42 PM   #1720 (permalink)
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Maps

Not sure what I was supposed to be going for with the specular maps.
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