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#1691 (permalink) |
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Senior Artist
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Looks nice nooba!
Alchemist too, of course. Anyway, working on a sci-fi environment of some sort. Some kind of control room. I've just played around with normal map creation today and then some simple texturing. Goes pretty well so far I belive. ![]() Texture ain't finished, I know that it doesn't tile correctly right now.
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#1692 (permalink) |
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Game-Artist.net Admin
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normal maps ook alright zudchu, no idea if you backed them with a high poly mesh. if you did then i'dd definitly bake an AO map to, it'll help define the "normal map geometry" alot more.
I made the first two for the speed texture competition, but i realy enjoy making them, that i'll just make a whole bunch of them. One never knows when he'll be able to use them. Fence 1 Fence 2 ![]() |
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#1694 (permalink) |
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Freelancer
![]() 96
- 8
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Started the highpoly mesh for the Smith&Wesson M&P 45 handgun shown earlier, mostly got the whole slide and things attached to it finishes...just those darn serrations left and I'm dreading em!
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BlackFoot Studios external 3D artist. |
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#1696 (permalink) |
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loves polygons
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I've seen this model requested on the ModContractor section and I really wanted to model something like this... it just looks fun to work on
I didn't have the time when it was posted to give it a try and to be honest I still don't... didn't really offered to take the job because I'm not sure if I'll find the time to finish it, but if I do I'll PM or something to see if they want it ![]() Anyway... It's 3990tris at the moment, it's pretty much done. I plan to add some more stuff in the interior, it has an interior by the way... just the seats so far. I don't want to turn it into a big thing so I'll probably take another look at everything and then start unwrapping. ![]()
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http://www.andrei313.com |
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#1697 (permalink) |
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Freelancer
![]() 96
- 8
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More highpoly fun on my S&W MP45 model...starting to think I'm taking this alittle overboard
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BlackFoot Studios external 3D artist. |
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#1700 (permalink) |
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Amateur Artist
![]() 229
- 26
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pistol from killzone wip
man that game is awesome, and i really liked the design of the pistol so I modelled it (wip, far too many polies, bits like the trigger missing but meh) btw if that doesnt show up or anything please tell me, I'm not 100% sure that it has worked. |
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