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Old 07-16-2007, 05:10 PM   #1221 (permalink)
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lol.. wish I was from BC. Love it there.

I'm in MN though and we have Waste Management here as well.
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Old 07-16-2007, 06:24 PM   #1222 (permalink)
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Quote:
Originally Posted by Armanguy View Post
hey ironhawk i have a feeling your from british columbia? cause of the Waste management logo on your dumbster :P
I don't think that means much Armanguy, we have waste management logo's on dumpsters here in good ol michigan also.
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Old 07-16-2007, 08:22 PM   #1223 (permalink)
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Model, texture, model, texture... stupid & lazy workflow, but I like texturing more

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Old 07-16-2007, 08:29 PM   #1224 (permalink)
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Heh, I model, UV model, UV .

Good start though, mate.
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Old 07-17-2007, 01:02 AM   #1225 (permalink)
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Looks cool requiem. Haven't seen much 3dWork from you lately for obvious reasons, but this looks like good start to get back in business
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Old 07-17-2007, 08:01 AM   #1226 (permalink)
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Some refraction* textures I recently created for use in the Source engine:











*Well, the first one isn't a refraction texture. Still, it's new, so there.
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Old 07-17-2007, 08:32 AM   #1227 (permalink)
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nice one SkullHozer!
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Old 07-17-2007, 03:58 PM   #1228 (permalink)
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working on this..... well ,thing no concept no nothing , just started building from a plane.. 1st real character i'm trying.

working time about .. 2 hours ? don't know, Learning a great deal from this do , how to NOT do thins and why..

here goes..

>> edit >> I'm gonna upload the previous ones two, this is 006 .. so
Attached Images
File Type: jpg Guinaban006.jpg (44.0 KB, 14 views)
File Type: jpg Guinaban001.jpg (52.0 KB, 3 views)
File Type: jpg Guinaban002.jpg (54.5 KB, 3 views)
File Type: jpg Guinaban003.jpg (53.9 KB, 3 views)
File Type: jpg Guinaban004.jpg (43.9 KB, 7 views)

Last edited by nazul; 07-17-2007 at 04:01 PM.
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Old 07-17-2007, 07:31 PM   #1229 (permalink)
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About 30 minutes tonight after getting in
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Old 07-17-2007, 08:55 PM   #1230 (permalink)
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Good stuff Rick! Hauling ass there for 30.
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