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#1031 (permalink) | |
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Game-Artist.net Staff
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Quote:
http://www.game-artist.net/forums/showthread.php?t=2302
__________________
www.benjaminclark.net |
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#1035 (permalink) |
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New Artist
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About time I posted something of mine here. Not really 100% game art, but the distinction game art/CG-high-poly-art doesn't really apply to animation imo. The figure was based on the Animation Mentor Figure. He is "rigged" (lol) on a standard 3dsmax biped. (you see some of the bits sticking through, forgot to hide them for the render)
It should also be mentioned that I nabbed the idea from an AM student. This is more or less the first pass, so there's quite a few things that need attention. ![]() (click the image for avi, ~240kb) Last edited by Jake; 06-10-2007 at 05:25 PM. |
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#1040 (permalink) |
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Senior Artist
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I'm working on a quick texture, just to make something in roboblitz.
![]() I gotta tell you, I was inspired by chris' posts Those looke awesome!I just took a photograph from http://www.cgtextures.com/, and copy-pasted stones to make it tilable. I'm working on the grout now, but don't exactly know how :/ |
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