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Old 05-31-2008, 03:20 PM   #91 (permalink)
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#008 - Gateway to the Afterlife

Time to post again here... after almost 2 months... shame on me

So... after 2 weeks of doing stuff like this on a beautiful island somewhere in Greece I came home eager to do something fast and fun. I did this:


As the title says it's for a minicomp at gameartisans about a gateway to the afterlife. It's not really a gateway (as in portal) but it represents the passing to the other side. The idea is that you're places in a cart and depending on how good you were you're going to Haven or Hell (there's a switchgear in the loop). I tried to make it as stylized as I could and I'm going with a TF2 kind of texturing... I'm hoping it will look good. I'll start texturing tomorrow but if you have any tips on how I can improve the model or if you spot any mistakes let me know.
The budges was 7000tris and I took advantage of all of them I will have 4x1024x1024 textures for this. It's a lot for the simple thing I have there but I enjoyed making nails, bolts and small details under the cart that will never be seen So, yes, it's all about having fun.

And to answer the questions in the previous post:
My plans for the coach keep changing I want to practice some more normal mapping so I'm redoing it. I'll make a highpoly first and then the lowpoly. So I guess it's too early now to talk about the style of the texture... I guess I'll go for a royal look... but looking at my previous work I might just end up with a damaged one When it comes to colors and details I'll keep it close to the real thing though.
The Paprika is on hold for now Does anyone else feel the need for 40h days?
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Old 05-31-2008, 03:48 PM   #92 (permalink)
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andrei, you're awesome man. i watch your videos all the time to get insight on your work flow and they have helped me tremendously in my modeling.

anyways, i hope you can give me some helpful critiques on some of my models on my post here if you have time!

keep up the great work!
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Old 06-01-2008, 05:13 AM   #93 (permalink)
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I think Paprika looks really good Andrei looking forward to seeing more

On the subject of coaches a was recently at a steam engine and trains museum in Norfolk England last week got some nice shots a lot of them were retired royal carriages fairly brightly colured and stuff it was pretty cool some nice designs.

Anyways I digress hope you get on well with texturing your coach.
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Old 06-01-2008, 05:57 AM   #94 (permalink)
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Impressive
I really can't wait to see the final result!
It looks awesome man, keep us impressed!!
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Old 06-05-2008, 07:19 AM   #95 (permalink)
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illybang I saw your thread a few times and you're doing a great job there. Keep it up! I'll keep an eye on it and post some comments when I get some more free time. Right now we're getting ready to submit the beta at work and it's hard find time even to check out the forum to see the new posts

Thanks Briamond and Diegio


Here's the progress so far:



The top part is not started yet... I just added some color quickly. I'm not entirely happy with the ivy I have done... and it's my 3rd test It's getting better though but I want it perfect
I also need some more color variation in there... somehow the concept for this was entirely made from wood... and this doesn't help with readability. I have to think of some clever way to add some other colors in there.

The model uses 4x1024 textures... here are 2 that I worked on today:



As I said... there's a lot of work that needs to be done on this before it's finished but it's a lot of fun.
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Old 06-05-2008, 08:31 AM   #96 (permalink)
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this is starting to look great, but like you say yourself needs some more work at the top. I love the leafs you have there!
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Old 06-05-2008, 11:16 AM   #97 (permalink)
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Quote:
Originally Posted by andrei313 View Post
I'm not planing to make 313 models, I plan to make more just couldn't think of a better name for the thread where I want to put everything I'm working on.
Although I'm always busy with something I don't seem to finish anything that I'm proud of and since the WIP section on my site is bigger then the rest (and what's there is not even half of my models) I felt the need to start a thread like this one... maybe it forces me to finish all of them.
So here goes my first character, and by first I mean that I started this a very long time ago but didn't finish him because I had no clue back then how to unwrap or texture Now that I know it's time to finish him.



I'm pretty happy about the polycount and topology, I want to give him some face expressions for posing so that is why it looks detailed. There will also be a tongue I plan to keep it under 3000, no normal map and 1 or 2 512 textures. The model was inspired by a termite from a TV commercial Cute creature.
Does this sound like a good plan?


It kind of reminds me of those models that come with max, those roaches in the fridge. But its a cool model!! Very well defined.

Last edited by Androidtool; 06-05-2008 at 11:49 AM.
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Old 06-30-2008, 02:26 PM   #98 (permalink)
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#009 - Mosquito - Chemical Warfare Specialist

I got really excited about the new lowpoly comp and started working on my idea Turns out that I wasn't as original as I was hoping... someone else is making the same thing. Anyway... since I considered the poly limit a little lower then what I'm looking for right now I'm making this a personal project with a limit somewhere around 3.000, maybe 4000. Texture size will be the same, 1024x1024. Maybe a different 512x256 for the wings... still thinking about it. Will decide when I get there.

Hope that TheBladeRoden and yoyomon are OK with it I should have posted earlier

I also need some order in my life. I keep starting models and never finish them. I'm setting some rules for myself from now on... I WILL finish a model once a month. This month it's this guy.

Anyway... here's something I did with primitives to see if the proportions will work (take it as a doodle, I won't use it as a base mesh)
Attached Images
File Type: jpg mosquito.jpg (75.2 KB, 63 views)
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Old 07-01-2008, 01:34 PM   #99 (permalink)
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I love you web site mate.
Your presentation is spot on...
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Old 07-01-2008, 03:40 PM   #100 (permalink)
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Originally Posted by chris89 View Post
Looks great will fit nicely in the pc version of GoW
Yes I was thinking that, very Gears of War style textures, looks great man!
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