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Old 05-20-2007, 05:01 PM   #1 (permalink)
New Artist
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Low poly Knife

Current Polycount - 142 triangles
Max Polycount - 150 triangles
Texture Size - 256x256

Done for no real reason, I'm looking at dirtying up the textures a bit before I'm done, overall happy with hw its gone, given the size restraints, although the UV unwrapping on some parts has been a little short sighted.
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File Type: jpg knife-perspective.jpg (8.6 KB, 75 views)
File Type: jpg knife-wire.jpg (9.9 KB, 41 views)
File Type: jpg knife-256.jpg (53.8 KB, 50 views)
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Old 05-20-2007, 08:50 PM   #2 (permalink)
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I'd darken the handle a bit; it looks a little grey for my tastes. I like the rest of it though.
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Old 05-21-2007, 03:41 PM   #3 (permalink)
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Leather darkened and shaded a little, remembered to cap from the viewport instead of rendering out this time!

Any other crits?
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File Type: jpg knife-perspective2.jpg (10.3 KB, 34 views)
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Old 05-25-2007, 10:38 AM   #4 (permalink)
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Well, maybe a bit more intensity to it with a normal and specular map?
I think Crazybump would fix a pretty good normal-map for it, just using the diffuse map.. or one could get the addon for photoshop aswell, didn't work for me tho :/

But other than that, it's looking nice really

/edit oh, and I'd say the leather is a wee tad to dark tho
Will probobly look even darker as you add depth to it with a normal map ya know.

Cheers
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