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Old 18-12-2012, 05:43 PM   #1 (permalink)
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Vtol

Concepting a VTOL vehicle.

Blockin:


Defining shapes:


Defining shapes alittle more; and render in Mental Ray:

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File Type: jpeg clayRender01.jpeg (330.4 KB, 2 views)

Last edited by caffeineadic; 21-12-2012 at 12:54 AM. Reason: add thumbnail
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Old 31-12-2012, 07:46 AM   #2 (permalink)
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Nice model!
Take it through to the end
Lonewolf 3D artist - Online portfolio

Cheers
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Old 31-12-2012, 01:39 PM   #3 (permalink)
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Cool stuff!

Keep it coming
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Old 31-12-2012, 05:52 PM   #4 (permalink)
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Thanks for the feedback folks. I have paused on this one for a while - just figuring out what detail I want to apply using nDo - opposed to highpoly detail.
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Old 31-12-2012, 08:48 PM   #5 (permalink)
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Well I would use a combination of both ndo and high poly modeling.

You can't use ndo to model all your details.
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Old 01-01-2013, 06:57 AM   #6 (permalink)
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Nice model, I like the shape and proportions.

You can't really beat real geo for making awesome maps. nDo is great for getting some useful maps out of photos and it'd probably be fine for making detail maps but for the larger details you'd be better off using geo.
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Old 13-01-2013, 01:43 PM   #7 (permalink)
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Working on guns, camera system, added more detail to body, etc.. Trying some base color.
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Old 02-02-2013, 07:13 PM   #8 (permalink)
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Small update.
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Old 03-02-2013, 12:51 PM   #9 (permalink)
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Looking pretty sweet! Keep it up.
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