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#11 (permalink) |
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New Member
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Updates:
- Asteroid capture is complete and added to the game. - The new Yildiz's version is released. - Alpha test is still available, do not hesitate to give it a try ![]() - Check the website for more details: Yildiz project ![]() |
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#13 (permalink) |
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New Member
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Updates:
- A new ship is available: the vulture, the mesh is not final and there will be a change on speed, range and damages. - Soon, it will be able to "jump" to distant location, using an amount of energy. - Download the game to check the new version which JUST has been deployed on: Yildiz project *Your feedback is always welcomed! ![]() |
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#15 (permalink) |
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New Member
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Updates:
-The latest version is deployed with pretty much improvements. -Check it on : Yildiz project |
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#16 (permalink) |
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New Member
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Updates:
- An important part of the software has been rewritten: *the destruction of units, the code is now way better and less error prone, it was necessary to hunt some bugs really hard to identify. - Now the focus is on new features and visual improvements; 3 major bugs are left(unit not destroyed when HP = 0, unit not responding to a move order in some case when attacking and the loss of mouse/keyboard when using the unit list window). They shouldnt be too hard to fix, but the exact cause still needs to be identified through more testing. - Launcher side: The news will now be displayed in the same language as the one chosen for the game(English and French are currently available) Safoura. Yildiz-Online Community Manager.
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Safoura. Yildiz-Online Community Manager. Yildiz project: MMORTS game in outer space. |
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#17 (permalink) |
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New Member
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Updates:
-The newest version is now deployed. It is mainly focused on internal changes and some minor visual improvements. -Check it on: Yildiz project, and for those who didn't try it yet, you can always download it from the same website. -A new video is going to be posted soon! Regards, Safoura. Yildiz-Online Community Manager.
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Safoura. Yildiz-Online Community Manager. Yildiz project: MMORTS game in outer space. |
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#18 (permalink) |
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Forum Leader
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You've been busy! Coming together. Keep it up
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My Portfolio Game-Artist.Net on Facebook A mind, once stretched by an new idea, never regains its original dimensions.
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#19 (permalink) |
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New Member
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@Plygoblin: Thank you!
Updates: Bugs fixed: -When a ship changed its destination, the speed was reset to 0. -When 2 sessions were existing for the same player, only the first one was recieving info, now only one session is possible at a time. -In the city management window, icons were not correctly placed in the case of high resolution screen. -A new texture when the mouse is over a unit Improvements: -Second planet added for the second group of space bases. Technical: -Game client code cleaning. -Updated Server database connector to last version. -The last version is deployed! Safoura. Yildiz-Online Community Manager.
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Safoura. Yildiz-Online Community Manager. Yildiz project: MMORTS game in outer space. |
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#20 (permalink) |
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New Member
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The newest release!
Try Yildiz-Online new version by creating an account then downloading the game from the website: Yildiz project Bugs fixed: -Wrong texture in unit list window. -Exception server side fixed. -Velocity was not sent with a move action when initialising game. -Move request ignored when a unit was attacking. -Wrong staff value for mining guild level 3. Optimisations: -Poly count for several objects reduced(firefly is now 3800 instead of 14000!) -Physic engine compiled with optimisations on. Improvements: -Asteroids are now in correct position for 1st planet. -Improved camera zoom. Safoura. Yildiz-Online Community Manager.
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Safoura. Yildiz-Online Community Manager. Yildiz project: MMORTS game in outer space. |
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