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Old 23-01-2012, 01:29 AM   #11 (permalink)
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Quote:
Originally Posted by Polycruncher View Post
Awesome programming. I think the idea about the 3d world for games artists is a pretty cool idea! It's not the biggest audience, but I would give it a shot.
I am hopping too.
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Last edited by ali-rahimi; 23-01-2012 at 01:35 AM.
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Old 23-01-2012, 03:37 AM   #12 (permalink)
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Awesome stuff! I'll keep an eye on this.
As a Developer Student it's great to see stuff like this. Did you guys use libs like Nvidea PhysX or Havok? Because we only learn to use libs like PhysX, FMOD, DirectX, etc at college. We can't expect to learn how to built a own custom Physics Engine or something similar because don't have time for that, but I'm always wondering whether developers/studios are using custom made systems or 3rd party SDK's.

Btw just checked out your 2009 reel, and damn, you've got some amazing shader and lighting setups!! The models are awesome too off course, but your presentation makes them really pop out! Added you to favorite artists ^^ Cheers!

Last edited by TheGoozah; 23-01-2012 at 03:42 AM.
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Old 25-01-2012, 09:23 AM   #13 (permalink)
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Thanks TheGoozah. Actually free radical is based on Quest3D engine. Quest3D is very good for rapid prototype idea's.
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Old 01-03-2012, 08:15 PM   #14 (permalink)
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Update.







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Old 15-03-2012, 08:12 AM   #15 (permalink)
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It looks absolutely amazing!

I'll be waiting for a public beta/demo version and will be watching this project closely
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