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Old 13-01-2012, 06:23 PM   #1 (permalink)
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Audi R8 vroom

Little something i've been working on for a while sort of a personal project.

been adding to It anytime I can.

Its currently at:

1,843,295 - Polygons

C & C welcome







Thanks
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Old 13-01-2012, 06:25 PM   #2 (permalink)
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Awesome car, awesome model!
Great geo, nice and clean!

How long did it take to model this monster?
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Old 13-01-2012, 06:29 PM   #3 (permalink)
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I would say I have been working on it on and off for about 4 - 5 months
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Old 14-01-2012, 01:58 PM   #4 (permalink)
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Looks great!
You should make a cut down version to bake normals to and get it in game. I think games like Project Gotham and Forza cars are around 80,000 tris per car but if you can make it look good with less the better!
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Old 14-01-2012, 03:00 PM   #5 (permalink)
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Indeed, great model.
Materials can be better though, especially the glass material. Something feels off there. I also found a little mistake there. The black border on the front window, the corners are more curved. Or I'm mistaken because of the lighting... Though, great piece of work! If I commenting, I'm nitpicking off course!


I agree with scooba01
Btw, would you mind to post a wire with isoline display on? Always great to see how people made their base mesh. Cheers!

Last edited by TheGoozah; 14-01-2012 at 03:09 PM.
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Old 14-01-2012, 06:05 PM   #6 (permalink)
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Quote:
Originally Posted by scooba01 View Post
You should make a cut down version to bake normals to and get it in game. I think games like Project Gotham and Forza cars are around 80,000 tris per car but if you can make it look good with less the better!
Thanks alot.

That's a great idea I will most certainly do that! cheers

Any particular engine you would recommend placing this in?
I'am familiar with engines such as UDK/Unreal editor, Cryengine and Hammer but I haven't played around with any of the vehicle systems.

Quote:
Materials can be better though, especially the glass material. Something feels off there. I also found a little mistake there. The black border on the front window, the corners are more curved.
Thanks for the C&C.
I see what you mean by the curved tint must have missed it thanks.
I used Photoshop alot in that image more than I wanted because I haven't completed the interior yet which is one of the main reasons as to why the glass material reflects so much.

as for the Isoline Wire here you go :



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Old 14-01-2012, 09:02 PM   #7 (permalink)
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Quote:
Originally Posted by TheGoozah View Post
Indeed, great model.
Materials can be better though, especially the glass material. Something feels off there. I also found a little mistake there. The black border on the front window, the corners are more curved. Or I'm mistaken because of the lighting... Though, great piece of work! If I commenting, I'm nitpicking off course!


I agree with scooba01
Btw, would you mind to post a wire with isoline display on? Always great to see how people made their base mesh. Cheers!
Wow thats a beautiful render man. Can we get one with a metallic paint job? Like some sort of orange, or blue or maybe even hot yellow color? How long does it took to render?
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